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Questions about NWoD (necro from Oct 05)
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<blockquote data-quote="teitan" data-source="post: 2636353" data-attributes="member: 3457"><p>You are mistaken in your thoughts on how the system works. You only need 1 success to succeed at ANY task, more successes mean better success but you just need to get one success. Statistically speaking it works a heck of a lot better because you don't have Ones eating your successes anymore either. The system really is a lot better and the static target number works wonders. Penalties are done as dice negations. Say you have a total of 6 dice combining your stat and skill. The Storyteller decides its not that easy and gives you a minus 3 penalty, that means you roll three less dice. He can also give bonus dice for outstanding circumstances etc. It is very elegant in play. You should try it.</p><p></p><p>Definitely don't think of it in terms of oWOD, think of it in terms of AD&D vs. D20, superficially similar systems but D20 is far superior.</p><p></p><p>Jason</p></blockquote><p></p>
[QUOTE="teitan, post: 2636353, member: 3457"] You are mistaken in your thoughts on how the system works. You only need 1 success to succeed at ANY task, more successes mean better success but you just need to get one success. Statistically speaking it works a heck of a lot better because you don't have Ones eating your successes anymore either. The system really is a lot better and the static target number works wonders. Penalties are done as dice negations. Say you have a total of 6 dice combining your stat and skill. The Storyteller decides its not that easy and gives you a minus 3 penalty, that means you roll three less dice. He can also give bonus dice for outstanding circumstances etc. It is very elegant in play. You should try it. Definitely don't think of it in terms of oWOD, think of it in terms of AD&D vs. D20, superficially similar systems but D20 is far superior. Jason [/QUOTE]
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