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<blockquote data-quote="Edward Kann@StoryART" data-source="post: 1716122" data-attributes="member: 23128"><p><strong>The sales figures are indeed daunting...</strong></p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>But we're going to try and go for it anyway. </p><p></p><p>Hey everyone. About four months ago I got laid off in the California economy, again. But this time, after a long talk with the wife we decided that it was about time for me to take seriously this crazy life long urge to kick off a game company and get my ideas into publication. (Yes I know I am soooo doomed.)</p><p></p><p>And so..with some money socked away and some help from some friends here I am investing full time into laying the ground work for StoryART Games. In fact I've been working on organizing the project and getting things rolling for about the last four months, here at my little home office, twelve hours a day, six and sometimes seven days a week. (My wife is an enthusiastic gamer and helps edit...which helps make this work out.)</p><p></p><p>I am definately the new guy on the block and very interested to learn and keep an open mind. I am also lucky enough to have a lot of support from a few friends in the professional gaming / art world.</p><p></p><p>So here we are, about four months into production on our first two game books. It is a little daunting to step right out from nowhere into posts with guys like Monte Cook and some of you others whose work I've followed for a while now. But everybody has to be the new kid at some point.</p><p></p><p>Our website is just a couple of weeks from going live which is also exciting.</p><p></p><p>This is definately a life long dream. I have been in and around gaming since 1979. If nothing else I'm going to give this a serious shot. Heck. You only live once!</p><p></p><p> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>Edward Kann</p><p>StoryART Games</p><p>San Mateo, California <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Edward Kann@StoryART, post: 1716122, member: 23128"] [b]The sales figures are indeed daunting...[/b] :D But we're going to try and go for it anyway. Hey everyone. About four months ago I got laid off in the California economy, again. But this time, after a long talk with the wife we decided that it was about time for me to take seriously this crazy life long urge to kick off a game company and get my ideas into publication. (Yes I know I am soooo doomed.) And so..with some money socked away and some help from some friends here I am investing full time into laying the ground work for StoryART Games. In fact I've been working on organizing the project and getting things rolling for about the last four months, here at my little home office, twelve hours a day, six and sometimes seven days a week. (My wife is an enthusiastic gamer and helps edit...which helps make this work out.) I am definately the new guy on the block and very interested to learn and keep an open mind. I am also lucky enough to have a lot of support from a few friends in the professional gaming / art world. So here we are, about four months into production on our first two game books. It is a little daunting to step right out from nowhere into posts with guys like Monte Cook and some of you others whose work I've followed for a while now. But everybody has to be the new kid at some point. Our website is just a couple of weeks from going live which is also exciting. This is definately a life long dream. I have been in and around gaming since 1979. If nothing else I'm going to give this a serious shot. Heck. You only live once! ;) Edward Kann StoryART Games San Mateo, California ;) [/QUOTE]
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