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<blockquote data-quote="Balord" data-source="post: 2818205" data-attributes="member: 22662"><p>Just got the book and really like it so far. I do have one problem concerning the alternate fighter abilities you can choose instead of fighter feats at levels 6, 12, 16. </p><p></p><p>------------------------</p><p>ELUSIVE ATTACK</p><p></p><p>You know that the key to winning any fight is not getting hit, so you trade offensive power for a steadier defense.</p><p></p><p>Level: 6th.</p><p></p><p>Replaces: If you select this class feature, you do not gain the fighter bonus feat at 6th level.</p><p></p><p>Benefit: At 6th level, you master a technique of combining offense and defense. As a full-round action, make one attack at your highest base attack bonus. Until the start of your next turn, you gain a +2 dodge bonus to AC. This bonus improves to +4 at 11th level and to +6 at 16th level.</p><p></p><p>COUNTERATTACK</p><p></p><p>Every offensive move creates an opening for a counterattack, and you know how to exploit this facet of combat to its fullest.</p><p></p><p>Level: 12th.</p><p></p><p>Replaces: If you select this class feature, you do not gain the fighter bonus feat at 12th level.</p><p></p><p>Benefit: At 12th level, you learn to hold back some of your offensive prowess to enable a potent counterattack. As a full-round action, make one melee attack at your highest base attack bonus. At any time before the start of your next turn, you can use an immediate action to make a melee attack (using your highest base attack bonus) against an enemy that attacks you in melee.</p><p></p><p>OVERPOWERING ATTACK</p><p></p><p>You never waste time wounding your opponent, instead concentrating on delivering one solid strike.</p><p></p><p>Level: 16th.</p><p></p><p>Replaces: If you select this class feature, you do not gain the fighter bonus feat at 16th level.</p><p></p><p>Benefit: At 16th level, you can focus your attention in combat to deliver a single deadly attack. As a full-round action, make one attack at your highest base attack bonus. That attack deals double damage, as do any other attacks you make before the start of your next turn.</p><p>-------------------------------</p><p></p><p>These 3 options, when used in conjunction with each other, are much more advantageous to the Two-Handed weapon fighter than they are to the Two-Weapon fighter, thus further cementing the Greatsword wielder as the supreme melee combatant. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p></blockquote><p></p>
[QUOTE="Balord, post: 2818205, member: 22662"] Just got the book and really like it so far. I do have one problem concerning the alternate fighter abilities you can choose instead of fighter feats at levels 6, 12, 16. ------------------------ ELUSIVE ATTACK You know that the key to winning any fight is not getting hit, so you trade offensive power for a steadier defense. Level: 6th. Replaces: If you select this class feature, you do not gain the fighter bonus feat at 6th level. Benefit: At 6th level, you master a technique of combining offense and defense. As a full-round action, make one attack at your highest base attack bonus. Until the start of your next turn, you gain a +2 dodge bonus to AC. This bonus improves to +4 at 11th level and to +6 at 16th level. COUNTERATTACK Every offensive move creates an opening for a counterattack, and you know how to exploit this facet of combat to its fullest. Level: 12th. Replaces: If you select this class feature, you do not gain the fighter bonus feat at 12th level. Benefit: At 12th level, you learn to hold back some of your offensive prowess to enable a potent counterattack. As a full-round action, make one melee attack at your highest base attack bonus. At any time before the start of your next turn, you can use an immediate action to make a melee attack (using your highest base attack bonus) against an enemy that attacks you in melee. OVERPOWERING ATTACK You never waste time wounding your opponent, instead concentrating on delivering one solid strike. Level: 16th. Replaces: If you select this class feature, you do not gain the fighter bonus feat at 16th level. Benefit: At 16th level, you can focus your attention in combat to deliver a single deadly attack. As a full-round action, make one attack at your highest base attack bonus. That attack deals double damage, as do any other attacks you make before the start of your next turn. ------------------------------- These 3 options, when used in conjunction with each other, are much more advantageous to the Two-Handed weapon fighter than they are to the Two-Weapon fighter, thus further cementing the Greatsword wielder as the supreme melee combatant. :( [/QUOTE]
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