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<blockquote data-quote="jgbrowning" data-source="post: 1146517" data-attributes="member: 5724"><p>I have to disagree, but also agree. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> The major tropes of D&D are european medieval based and I think the "default" for D&D is european. If not european, definitly european-esque.</p><p></p><p>my evidence. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>D&D assumes this, <em>Feudalism + Plate Armor + Knights= (Medieval European)</em>, rather than, <em>Feudalism + Yukino<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />a Do style armor + Samurai= (Japanese Feudal)</em>. The assumed is based on European. Surely you could change things to make it more Japanese, but that's only because it's already european.</p><p></p><p>Many of the weapons are European (few, non-european weapons, and then often in the "exotic" class), several of the core clases are based upon European ideas (Paladins, Druids, Bards) while the others have names chosen for banality and don't use any other civilization's tropes except for the Monk, which is definintly not european. Again, the assumed in based on European.</p><p></p><p>Many smaller things like, "Meals: Poor meals might be composed of bread, baked turnips, onions, and water. Common meals might consist of bread, chicken stew (easy on the chicken), carrots, and watered-down ale. Good meals might be composed of bread and pastries, beef, peas, and ale or wine." (PHB3.5 p131) This lets us know that the assumption isn't asian (no rice), isn't american (corn, squash, peppers, potatoes), isn't african (yams, cassava), isn't middle eastern (hummus, flatbreads, olives). Again, the assumed is european.</p><p></p><p>Look at the animal selection.. horses (no americas), no elephants, llamas, water buffalo etc.</p><p></p><p>Monsters all have european names, trolls, orcs, goblins... etc.</p><p></p><p>I think D&D assumes a european medieval (armor, weapons, paladins, food, animals) baseline if for no other reason than because so many of the D&D stuff only occured in conjuction during the european medieval period. IE. you won't find plate armor anywhere else <strong>but</strong> the european continent. This assumption isn't a requirement, but that's what the game's based on. Generally, whenever people make changes in the default setting of the game, the change is <em>away</em> from european.</p><p></p><p>The only reason why its not really a "medieval european" default like you're stating is isn't, is that most people really don't know what life was like during that period. People are making a medievalesque mish-mash based more upon movies, fantasy books, and comics (themselves often "losely based" upon medieval tropes) than upon anything really medieval. And then they're adding in modern sensibilties of how people "naturally" react in different circumstances. However, the stuff in the books is (generally <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />) more medieval european than any other period.</p><p></p><p>Also, some of this default is simply because the books are written in english. The words Oni and Ogre could be the name for the same monster (arguably) but the majority of the readers recognize one more than the other. This helps make the base assumption more european.</p><p></p><p>joe b.</p></blockquote><p></p>
[QUOTE="jgbrowning, post: 1146517, member: 5724"] I have to disagree, but also agree. :D The major tropes of D&D are european medieval based and I think the "default" for D&D is european. If not european, definitly european-esque. my evidence. :) D&D assumes this, [i]Feudalism + Plate Armor + Knights= (Medieval European)[/i], rather than, [i]Feudalism + Yukino:):):):)a Do style armor + Samurai= (Japanese Feudal)[/i]. The assumed is based on European. Surely you could change things to make it more Japanese, but that's only because it's already european. Many of the weapons are European (few, non-european weapons, and then often in the "exotic" class), several of the core clases are based upon European ideas (Paladins, Druids, Bards) while the others have names chosen for banality and don't use any other civilization's tropes except for the Monk, which is definintly not european. Again, the assumed in based on European. Many smaller things like, "Meals: Poor meals might be composed of bread, baked turnips, onions, and water. Common meals might consist of bread, chicken stew (easy on the chicken), carrots, and watered-down ale. Good meals might be composed of bread and pastries, beef, peas, and ale or wine." (PHB3.5 p131) This lets us know that the assumption isn't asian (no rice), isn't american (corn, squash, peppers, potatoes), isn't african (yams, cassava), isn't middle eastern (hummus, flatbreads, olives). Again, the assumed is european. Look at the animal selection.. horses (no americas), no elephants, llamas, water buffalo etc. Monsters all have european names, trolls, orcs, goblins... etc. I think D&D assumes a european medieval (armor, weapons, paladins, food, animals) baseline if for no other reason than because so many of the D&D stuff only occured in conjuction during the european medieval period. IE. you won't find plate armor anywhere else [b]but[/b] the european continent. This assumption isn't a requirement, but that's what the game's based on. Generally, whenever people make changes in the default setting of the game, the change is [i]away[/i] from european. The only reason why its not really a "medieval european" default like you're stating is isn't, is that most people really don't know what life was like during that period. People are making a medievalesque mish-mash based more upon movies, fantasy books, and comics (themselves often "losely based" upon medieval tropes) than upon anything really medieval. And then they're adding in modern sensibilties of how people "naturally" react in different circumstances. However, the stuff in the books is (generally :)) more medieval european than any other period. Also, some of this default is simply because the books are written in english. The words Oni and Ogre could be the name for the same monster (arguably) but the majority of the readers recognize one more than the other. This helps make the base assumption more european. joe b. [/QUOTE]
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