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<blockquote data-quote="Revinor" data-source="post: 4116968" data-attributes="member: 25037"><p>We can complicate the question with shaman being in the small cave in the middle of the cliff (so he won't be affected by 'fire from the sky' nor by 'fireball from target'). I think that this problem with be mostly ignored by rules, or solved by "blast is blast, everybody in horizontal range is affected, regardless of z-axis".</p><p></p><p></p><p></p><p>Because it is explicitly forbidden in rules? Ok, miniature rules, but do you think that D&D RPG will have different rules for that? Of course, we can house-rule anything, but I'm talking about official statement in the book. Same way in 3e you were not able to finish the move on the same square as your ally, even if we could argue that they could hug together and still fit in 5'x5' square.</p><p></p><p>Please note, I'm in no way trying to argue how it SHOULD be done, or what is a realistic simulation, or how we can houserule the aerial combat in. I'm talking about expectations about how they will solve it in official PHB/DMG rules.</p><p></p><p>Do you want to enter the bet? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> I'm telling that PHB will explicitly disallow ending your movement on the same square as somebody else, WITHOUT exception for flying. We can come back to this thread after 6th June and continue the discussion.</p></blockquote><p></p>
[QUOTE="Revinor, post: 4116968, member: 25037"] We can complicate the question with shaman being in the small cave in the middle of the cliff (so he won't be affected by 'fire from the sky' nor by 'fireball from target'). I think that this problem with be mostly ignored by rules, or solved by "blast is blast, everybody in horizontal range is affected, regardless of z-axis". Because it is explicitly forbidden in rules? Ok, miniature rules, but do you think that D&D RPG will have different rules for that? Of course, we can house-rule anything, but I'm talking about official statement in the book. Same way in 3e you were not able to finish the move on the same square as your ally, even if we could argue that they could hug together and still fit in 5'x5' square. Please note, I'm in no way trying to argue how it SHOULD be done, or what is a realistic simulation, or how we can houserule the aerial combat in. I'm talking about expectations about how they will solve it in official PHB/DMG rules. Do you want to enter the bet? ;) I'm telling that PHB will explicitly disallow ending your movement on the same square as somebody else, WITHOUT exception for flying. We can come back to this thread after 6th June and continue the discussion. [/QUOTE]
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