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<blockquote data-quote="Aloïsius" data-source="post: 11846" data-attributes="member: 1191"><p>This dead horse has already been beated on the official board.</p><p></p><p>*You can't use spellfire to absorb a fireball. Impossible. For using spellfire, you must ready an action, AND the spell must be TARGETED at YOU. So spellfire will be useless against fireball, color spray, meteor swarm, cloud kill, summon monsters ...</p><p></p><p>*Spell fire use Raw Energy, the weave is the normal way to access Raw Energy in the realms. Spellfire is an alternative to the weave, so no shadowfire (alas, the idea was cool) and no problem of dead magic zone. (think like a programmer : spell>arcane or divine magic>the weave>raw energy ; spellfire>raw energy)</p><p></p><p>*If you carefully read the feat and spellfire rule, you will see that it isn't as unbalancing, and surely is not worth a +2 ECL. It is mostly useless in most situation, and you will have a hard time to load yourself "to the max" : it is impossible to ready an action and cast a spell in the same time. You will need the help of another spellcaste. You know what ? The wizard will never sacrifice a 1 level spell slot, allowing you to do 1d6 damage (with ranged touch attack and a save...), when he can do 5d4+5 damage with a magic missile (with no save, and 100% accuracy) or cast a sleep (=death for the low level critters)</p><p></p><p>*try to use spellfire attack against a monk or a rogue. You are dead. (evasion...)</p><p></p><p>*don't forget : if you ever use your power without a lot of caution, you will be hunted by everyone and their mothers. And because this real rpg and not a silly novel, you are dead. (don't hope to be able to destroy a dracolich with spellfire: it will laugh one round, and kill you after that)</p></blockquote><p></p>
[QUOTE="Aloïsius, post: 11846, member: 1191"] This dead horse has already been beated on the official board. *You can't use spellfire to absorb a fireball. Impossible. For using spellfire, you must ready an action, AND the spell must be TARGETED at YOU. So spellfire will be useless against fireball, color spray, meteor swarm, cloud kill, summon monsters ... *Spell fire use Raw Energy, the weave is the normal way to access Raw Energy in the realms. Spellfire is an alternative to the weave, so no shadowfire (alas, the idea was cool) and no problem of dead magic zone. (think like a programmer : spell>arcane or divine magic>the weave>raw energy ; spellfire>raw energy) *If you carefully read the feat and spellfire rule, you will see that it isn't as unbalancing, and surely is not worth a +2 ECL. It is mostly useless in most situation, and you will have a hard time to load yourself "to the max" : it is impossible to ready an action and cast a spell in the same time. You will need the help of another spellcaste. You know what ? The wizard will never sacrifice a 1 level spell slot, allowing you to do 1d6 damage (with ranged touch attack and a save...), when he can do 5d4+5 damage with a magic missile (with no save, and 100% accuracy) or cast a sleep (=death for the low level critters) *try to use spellfire attack against a monk or a rogue. You are dead. (evasion...) *don't forget : if you ever use your power without a lot of caution, you will be hunted by everyone and their mothers. And because this real rpg and not a silly novel, you are dead. (don't hope to be able to destroy a dracolich with spellfire: it will laugh one round, and kill you after that) [/QUOTE]
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