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<blockquote data-quote="DemonLoki" data-source="post: 5060879" data-attributes="member: 78024"><p>Half Dragon Template</p><p>Warforged Fighter</p><p></p><p>Point Buy System + Template + Racial</p><p>STR 26</p><p>DEX 12</p><p>CON 16</p><p>INT 12</p><p>WIS 10</p><p>CHA 10</p><p></p><p>He has DarkVision 60ft from the template, as well as immunity to sleep/paralysis and cold. Also the Living Construct gives decent immunities, as well as no fatigue. Even though his speed is only 20, he travels without a mount because he can run without getting tired. I took Improved Bull Rush and Power Attack as prereqs for Shock Trooper, as well as the Fighter 2nd Level Variant Dungeon Crasher. Adamantine Body was taken as my character level feat.</p><p></p><p>Strongarm Bracers allow him to wield a Large Flaming Defending WarHammer with a demolition augmentation crystal. He also has a Large Composite Strength Longbow with a +8 STR Mod. He has a warforged repair kit to help out and he purchased a Repair Light Damage Wand for the party to use. Also a Heavy Steel Shield which boosts him to a 25AC.</p><p></p><p>The template gives him immunity to cold and an augmentation crystal gives him resistance 30 to fire. He also has a breath weapon cone of cold once per day for 6d8. The Dungeon Crasher Variant gives him 4d6+[2xSTR Mod] if he rams the enemy into a wall or similar object.</p><p></p><p>Yes, because of the template he has lost some bonuses for saves and base attack bonus, as well as some feats... but it works with the overall style of the campaign. There is actually a wizard with silver dragon draconic heritage... and a two weapon fighter which rages and gets about 5 attacks with a double bladed sword. I focus more on tanking, which the natural armor definately helps... but the breath weapon and strength bonuses also allow me to deal a decent amount of damage if necessary.</p></blockquote><p></p>
[QUOTE="DemonLoki, post: 5060879, member: 78024"] Half Dragon Template Warforged Fighter Point Buy System + Template + Racial STR 26 DEX 12 CON 16 INT 12 WIS 10 CHA 10 He has DarkVision 60ft from the template, as well as immunity to sleep/paralysis and cold. Also the Living Construct gives decent immunities, as well as no fatigue. Even though his speed is only 20, he travels without a mount because he can run without getting tired. I took Improved Bull Rush and Power Attack as prereqs for Shock Trooper, as well as the Fighter 2nd Level Variant Dungeon Crasher. Adamantine Body was taken as my character level feat. Strongarm Bracers allow him to wield a Large Flaming Defending WarHammer with a demolition augmentation crystal. He also has a Large Composite Strength Longbow with a +8 STR Mod. He has a warforged repair kit to help out and he purchased a Repair Light Damage Wand for the party to use. Also a Heavy Steel Shield which boosts him to a 25AC. The template gives him immunity to cold and an augmentation crystal gives him resistance 30 to fire. He also has a breath weapon cone of cold once per day for 6d8. The Dungeon Crasher Variant gives him 4d6+[2xSTR Mod] if he rams the enemy into a wall or similar object. Yes, because of the template he has lost some bonuses for saves and base attack bonus, as well as some feats... but it works with the overall style of the campaign. There is actually a wizard with silver dragon draconic heritage... and a two weapon fighter which rages and gets about 5 attacks with a double bladed sword. I focus more on tanking, which the natural armor definately helps... but the breath weapon and strength bonuses also allow me to deal a decent amount of damage if necessary. [/QUOTE]
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