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Questions about the Crescent Blade (Dragon #275)
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<blockquote data-quote="smkun" data-source="post: 232975" data-attributes="member: 2848"><p>It only applies to Str. So say a fighter has a STR of 18(+4) and a BAB of +5, using 2 +1 Crescent knives one with flame and the other ice, with weapon focus and weapon spec, ambidex and 2 weapon fighting.</p><p></p><p>the priamry hand would be +9 and the secondary would also be +9 to hit, giving the weilder 4 attacks at +9 (2 for primary and 2 for secondary)</p><p></p><p>the damage would be</p><p>1d3+1(magic)+2(weapon spec)+2(.5 str)+1d6(flame) for the primary</p><p></p><p>1d3+1(magic)+2(weapon spec)+1(.25 str(becasue secondary hands are halved one already))+1d6 ice</p><p></p><p>If you GM allows this weapon it makes for a very fun and interesting character. Here is an example of one.</p><p></p><p>This character is based off of the Crescent Knife from Dragon Magazine issue 275, page 44.</p><p></p><p>Crescent Knife</p><p>Damage 1d3 / Critical x2 / Slashing / Light / Exotic</p><p>This weapon resembles a crescent shaped blade affixed to a crossbar handle. It allows its wielder to make two simultaneous attack rolls (using the same modifier) each time he attacks with it. Each attacks is rolled separately.</p><p></p><p>Character Info: Human </p><p>Attributes: </p><p>Strength: 18/+4 </p><p>Dexterity: 16/+3</p><p>Constitution: 17/+3</p><p>Intelligence: 15/+2</p><p>Wisdom: 11/+0</p><p>Charisma 12/+1</p><p></p><p> </p><p>Level 1:</p><p>Ranger 1</p><p>28 Skill points</p><p>2 Feats: EWP: Crescent Knife, WF: Crescent Knife</p><p>Free Ranger Feats: Track, Two Weapon Fighting, Ambidexterity.</p><p>Attacks: Str +4/WF +1/BAB +1 = +6</p><p>Wielding 2 Crescent Knives: </p><p>Primary Hand: +4/+4 Damage: 1d3+2</p><p>Secondary Hand: +4/+4 Damage 1d3+1</p><p></p><p>Level 2:</p><p>Ranger 1/Fighter 1</p><p>+5 Skill Points</p><p>Feat: Improved Initiative</p><p>Buy 2 Masterwork Crescent Knives</p><p>Attacks: Str +4/WF +1/BAB +2/MW +1= +8</p><p>Wielding 2 Crescent Knives: </p><p>Primary Hand: +6 +6 / Damage: 1d3+2</p><p>Secondary Hand: +6 +6 Damage 1d3+1</p><p></p><p>Level 3:</p><p>Ranger 1/Fighter 2</p><p>+5 Skill Points</p><p>Feats: Power Attack, Dodge</p><p>Add 2 +1 Magic Crescent Knives</p><p>Attacks: Str +4/WF +1/BAB +3/Magic +1 = +9</p><p>Wielding 2 Crescent Knives: </p><p>Primary Hand: +7/+7 Damage: 1d3+3</p><p>Secondary Hand: +7/+7 Damage 1d3+2</p><p></p><p>Level 4:</p><p>Ranger 1/Fighter 3</p><p>+5 Skill Points</p><p>Add +1 to Strength</p><p>Attacks: Str +4/WF +1/BAB +4/Magic +1 = +10</p><p>Wielding 2 Crescent Knives: </p><p>Primary Hand: +8/+8 Damage: 1d3+3</p><p>Secondary Hand: +8/+8 Damage 1d3+2</p><p></p><p>Level 5:</p><p>Ranger 1/Fighter 4</p><p>+5 Skill Points</p><p>Feat: Weapon Specialization Crescent Knife</p><p>Attacks: Str +4/WF +1/BAB +5/Magic +1 = +11</p><p>Wielding 2 Crescent Knives: </p><p>Primary Hand: +9/+9 Damage: 1d3+5</p><p>Secondary Hand: +9/+9 Damage 1d3+4</p><p></p><p>Level 6:</p><p>Ranger 1/Fighter 5</p><p>+5 Skill Points</p><p>Feat: Mobility</p><p>Add 2 +2 Magic Weapons, 1 +2, 1 +1 w/Flame</p><p>Attacks: Str +4/WF +1/BAB +6/+1/Magic +1(+2) = +12(+13)</p><p>Wielding 2 Crescent Knives: </p><p>Primary Hand: +10/+10/+5/+5 Damage: 1d3+5+1d6</p><p>Secondary Hand: +11/+11 Damage 1d3+5</p><p></p><p>Level 7:</p><p>Ranger 1/Fighter 6</p><p>+5 Skill Points</p><p>Feat: Spring Attack</p><p>Attacks: Str +4/WF +1/BAB +7/+2/Magic +1(+2) = +13(+14)</p><p>Wielding 2 Crescent Knives: </p><p>Primary Hand: +11/+11/+6/+6 Damage: 1d3+5+1d6</p><p>Secondary Hand: +12/+12 Damage 1d3+5</p><p></p><p>Level 8:</p><p>Ranger 1/Fighter 7</p><p>+5 Skill Points</p><p>Add +1 to Strength</p><p>Add a +2 Strength Item (Gauntlets of Ogre Power)</p><p>Attacks: Str +7/WF +1/BAB +8/+3/Magic +1(+2) = +17(+18)</p><p>Wielding 2 Crescent Knives: </p><p>Primary Hand: +15/+15/+10/+10 </p><p>Damage: 1d3+7+1d6</p><p>Secondary Hand: +16/+16 Damage 1d3+5</p><p></p><p>Level 9:</p><p>Ranger 1/Fighter 8</p><p>+5 Skill Points</p><p>Add 2 +3 magic knives. 1 is +2 w/flame, the other is +2 w/shock</p><p>Feat: Improved 2 Weapon Fighting, Expertise</p><p>Attacks: Str +7/WF +1/BAB +9/+4/Magic +2 = +19</p><p>Wielding 2 Crescent Knives: </p><p>Primary Hand: +17/+17/+12/+12</p><p>Damage: 1d3+8+1d6</p><p>Secondary Hand: +17/+17/+12/+12</p><p>Damage 1d3+6+1d6</p><p></p><p>Level 10:</p><p>Ranger 1/Fighter 9</p><p>+5 Skill Points</p><p>Feat: Blind Fighting</p><p>Attacks: Str +7/WF +1/BAB +10/+5/Magic +2 = +20</p><p>Wielding 2 Crescent Knives: </p><p>Primary Hand: +18/+18/+13/+13</p><p>Damage: 1d3+8+1d6</p><p>Secondary Hand: +18/+18/+13/+13</p><p>Damage 1d3+6+1d6</p><p></p><p>Level 11:</p><p>Ranger 1/Fighter 10</p><p>+5 Skill Points</p><p>Feat: Combat Reflexes</p><p>Attacks: Str +7/WF +1/BAB +11/+6/+1/Magic +2 = +21</p><p>Wielding 2 Crescent Knives: </p><p>Primary Hand: +19/+19/+14/+14/+9/+9</p><p>Damage: 1d3+8+1d6</p><p>Secondary Hand: +19/+19/+14/+14</p><p>Damage 1d3+5+1d6</p><p></p><p>And this gets even nastier if you use something like tempest from MotW.</p></blockquote><p></p>
[QUOTE="smkun, post: 232975, member: 2848"] It only applies to Str. So say a fighter has a STR of 18(+4) and a BAB of +5, using 2 +1 Crescent knives one with flame and the other ice, with weapon focus and weapon spec, ambidex and 2 weapon fighting. the priamry hand would be +9 and the secondary would also be +9 to hit, giving the weilder 4 attacks at +9 (2 for primary and 2 for secondary) the damage would be 1d3+1(magic)+2(weapon spec)+2(.5 str)+1d6(flame) for the primary 1d3+1(magic)+2(weapon spec)+1(.25 str(becasue secondary hands are halved one already))+1d6 ice If you GM allows this weapon it makes for a very fun and interesting character. Here is an example of one. This character is based off of the Crescent Knife from Dragon Magazine issue 275, page 44. Crescent Knife Damage 1d3 / Critical x2 / Slashing / Light / Exotic This weapon resembles a crescent shaped blade affixed to a crossbar handle. It allows its wielder to make two simultaneous attack rolls (using the same modifier) each time he attacks with it. Each attacks is rolled separately. Character Info: Human Attributes: Strength: 18/+4 Dexterity: 16/+3 Constitution: 17/+3 Intelligence: 15/+2 Wisdom: 11/+0 Charisma 12/+1 Level 1: Ranger 1 28 Skill points 2 Feats: EWP: Crescent Knife, WF: Crescent Knife Free Ranger Feats: Track, Two Weapon Fighting, Ambidexterity. Attacks: Str +4/WF +1/BAB +1 = +6 Wielding 2 Crescent Knives: Primary Hand: +4/+4 Damage: 1d3+2 Secondary Hand: +4/+4 Damage 1d3+1 Level 2: Ranger 1/Fighter 1 +5 Skill Points Feat: Improved Initiative Buy 2 Masterwork Crescent Knives Attacks: Str +4/WF +1/BAB +2/MW +1= +8 Wielding 2 Crescent Knives: Primary Hand: +6 +6 / Damage: 1d3+2 Secondary Hand: +6 +6 Damage 1d3+1 Level 3: Ranger 1/Fighter 2 +5 Skill Points Feats: Power Attack, Dodge Add 2 +1 Magic Crescent Knives Attacks: Str +4/WF +1/BAB +3/Magic +1 = +9 Wielding 2 Crescent Knives: Primary Hand: +7/+7 Damage: 1d3+3 Secondary Hand: +7/+7 Damage 1d3+2 Level 4: Ranger 1/Fighter 3 +5 Skill Points Add +1 to Strength Attacks: Str +4/WF +1/BAB +4/Magic +1 = +10 Wielding 2 Crescent Knives: Primary Hand: +8/+8 Damage: 1d3+3 Secondary Hand: +8/+8 Damage 1d3+2 Level 5: Ranger 1/Fighter 4 +5 Skill Points Feat: Weapon Specialization Crescent Knife Attacks: Str +4/WF +1/BAB +5/Magic +1 = +11 Wielding 2 Crescent Knives: Primary Hand: +9/+9 Damage: 1d3+5 Secondary Hand: +9/+9 Damage 1d3+4 Level 6: Ranger 1/Fighter 5 +5 Skill Points Feat: Mobility Add 2 +2 Magic Weapons, 1 +2, 1 +1 w/Flame Attacks: Str +4/WF +1/BAB +6/+1/Magic +1(+2) = +12(+13) Wielding 2 Crescent Knives: Primary Hand: +10/+10/+5/+5 Damage: 1d3+5+1d6 Secondary Hand: +11/+11 Damage 1d3+5 Level 7: Ranger 1/Fighter 6 +5 Skill Points Feat: Spring Attack Attacks: Str +4/WF +1/BAB +7/+2/Magic +1(+2) = +13(+14) Wielding 2 Crescent Knives: Primary Hand: +11/+11/+6/+6 Damage: 1d3+5+1d6 Secondary Hand: +12/+12 Damage 1d3+5 Level 8: Ranger 1/Fighter 7 +5 Skill Points Add +1 to Strength Add a +2 Strength Item (Gauntlets of Ogre Power) Attacks: Str +7/WF +1/BAB +8/+3/Magic +1(+2) = +17(+18) Wielding 2 Crescent Knives: Primary Hand: +15/+15/+10/+10 Damage: 1d3+7+1d6 Secondary Hand: +16/+16 Damage 1d3+5 Level 9: Ranger 1/Fighter 8 +5 Skill Points Add 2 +3 magic knives. 1 is +2 w/flame, the other is +2 w/shock Feat: Improved 2 Weapon Fighting, Expertise Attacks: Str +7/WF +1/BAB +9/+4/Magic +2 = +19 Wielding 2 Crescent Knives: Primary Hand: +17/+17/+12/+12 Damage: 1d3+8+1d6 Secondary Hand: +17/+17/+12/+12 Damage 1d3+6+1d6 Level 10: Ranger 1/Fighter 9 +5 Skill Points Feat: Blind Fighting Attacks: Str +7/WF +1/BAB +10/+5/Magic +2 = +20 Wielding 2 Crescent Knives: Primary Hand: +18/+18/+13/+13 Damage: 1d3+8+1d6 Secondary Hand: +18/+18/+13/+13 Damage 1d3+6+1d6 Level 11: Ranger 1/Fighter 10 +5 Skill Points Feat: Combat Reflexes Attacks: Str +7/WF +1/BAB +11/+6/+1/Magic +2 = +21 Wielding 2 Crescent Knives: Primary Hand: +19/+19/+14/+14/+9/+9 Damage: 1d3+8+1d6 Secondary Hand: +19/+19/+14/+14 Damage 1d3+5+1d6 And this gets even nastier if you use something like tempest from MotW. [/QUOTE]
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