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<blockquote data-quote="iwatt" data-source="post: 3301930" data-attributes="member: 11085"><p>Creatures: not hard, and the bestiary does most of the heavy lifting. The biggest issue I've come up is with statting up Templates. You pretty much have to ballpark it and comapre it to other templates.</p><p></p><p>Items: As mentioned, Liber Artefactorum covers this pretty well. I don't agree with some of their conversions and costs, and I felt they kept to close to D&D for my taste (I'm moving away fromthe christmas tree, but the system keeps it). This is probably a feature for some GMS though. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Jst an example of the ease of converting stuff: I'm currently running a Resident Evil type campaign. I jst might take it to a Year of the Zombie campaign, depending on how the PCs handle it. I've found it very easy to convert d20 Modern stuff from fan created material to True20.</p><p></p><p>Similarly, I know of at least 2 Star wars conversions.</p><p></p><p>Currently we're working (some of us in the True20 forums) on a conversion for the Skull&Bones naval combat.</p><p></p><p>I'm going to statr working on a conversion of the Blood and Relics setting to True20 in a couple of months, once the PCs in my current campaign get eaten by zombies. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="iwatt, post: 3301930, member: 11085"] Creatures: not hard, and the bestiary does most of the heavy lifting. The biggest issue I've come up is with statting up Templates. You pretty much have to ballpark it and comapre it to other templates. Items: As mentioned, Liber Artefactorum covers this pretty well. I don't agree with some of their conversions and costs, and I felt they kept to close to D&D for my taste (I'm moving away fromthe christmas tree, but the system keeps it). This is probably a feature for some GMS though. ;) Jst an example of the ease of converting stuff: I'm currently running a Resident Evil type campaign. I jst might take it to a Year of the Zombie campaign, depending on how the PCs handle it. I've found it very easy to convert d20 Modern stuff from fan created material to True20. Similarly, I know of at least 2 Star wars conversions. Currently we're working (some of us in the True20 forums) on a conversion for the Skull&Bones naval combat. I'm going to statr working on a conversion of the Blood and Relics setting to True20 in a couple of months, once the PCs in my current campaign get eaten by zombies. :D [/QUOTE]
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