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<blockquote data-quote="Bill T." data-source="post: 7908000" data-attributes="member: 6795693"><p>I second Lylandra's comments. You'll need to rejigger the relationship between Lee and Torrent if you change her affiliation, but that shouldn't be too big a deal. On the other hand, Torrent is ideally suited, mechanics-wise, to overcome the challenges in the second adventure. I can't decide if that's a good thing or a bad thing, but it's something to keep in mind if you rewrite her character sheet. My spin was to tie things together by giving the goddess of the sea the name Quenna and suggest than Seaquen was named after her.</p><p></p><p>I hadn't noticed the god of music and revelry. I think it's a one-off. As I read it, there are multiple safe houses, and the one with the priests of M&R is if the heroes are desperately in need of rest -- it's a throwaway and you could populate it with whatever you like. It could just as easily be a gnomish rave bar as a temple. The "real" safe house (where the encounter with the goth half-elf bard occurs) is a temple of the Aquiline Heart.</p><p></p><p>Free-associating, I figure Torrent went to Gate Pass because she knew someone involved in the heist of the vital military intelligence, but I'm just making that up on the spot.</p><p></p><p>I first ran it with three players but gave them a free level of aristocrat to buff them up. That group was pretty good at character optimization, so they didn't have any problems. Currently I'm running a group of four new players (mostly) but without Torrent and they struggled through the second adventure -- I posted a travelogue of their adventures on this forum if you want the gory (<strong>gory!</strong>) details.</p><p></p><p>Looking ahead, you'll encounter some generic elven deities in the second adventure. I did a quick web search when I ran the adventure that lead me to a wikipedia entry for the "standard" 3.5 deities that had close matches to what the adventure describes. I suspect the adventure's authors simply grabbed them and filed off anything copyrightable or trademarkable -- which works for me!</p></blockquote><p></p>
[QUOTE="Bill T., post: 7908000, member: 6795693"] I second Lylandra's comments. You'll need to rejigger the relationship between Lee and Torrent if you change her affiliation, but that shouldn't be too big a deal. On the other hand, Torrent is ideally suited, mechanics-wise, to overcome the challenges in the second adventure. I can't decide if that's a good thing or a bad thing, but it's something to keep in mind if you rewrite her character sheet. My spin was to tie things together by giving the goddess of the sea the name Quenna and suggest than Seaquen was named after her. I hadn't noticed the god of music and revelry. I think it's a one-off. As I read it, there are multiple safe houses, and the one with the priests of M&R is if the heroes are desperately in need of rest -- it's a throwaway and you could populate it with whatever you like. It could just as easily be a gnomish rave bar as a temple. The "real" safe house (where the encounter with the goth half-elf bard occurs) is a temple of the Aquiline Heart. Free-associating, I figure Torrent went to Gate Pass because she knew someone involved in the heist of the vital military intelligence, but I'm just making that up on the spot. I first ran it with three players but gave them a free level of aristocrat to buff them up. That group was pretty good at character optimization, so they didn't have any problems. Currently I'm running a group of four new players (mostly) but without Torrent and they struggled through the second adventure -- I posted a travelogue of their adventures on this forum if you want the gory ([B]gory![/B]) details. Looking ahead, you'll encounter some generic elven deities in the second adventure. I did a quick web search when I ran the adventure that lead me to a wikipedia entry for the "standard" 3.5 deities that had close matches to what the adventure describes. I suspect the adventure's authors simply grabbed them and filed off anything copyrightable or trademarkable -- which works for me! [/QUOTE]
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