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Questions from a DM that's kinda new 5E
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<blockquote data-quote="cmad1977" data-source="post: 8134683" data-attributes="member: 6791950"><p>1) if the PC is using a resource I tend to err on the side of “it works”. As others have said though... a guard MAY investigate. I’d give advantage or disadvantage to the appropriate parties. </p><p></p><p>2)awesome thinking! Again others have had great ideas. Maybe an NPC or two can be paid up front. Upon return maybe they have a lead to a new adventure OR they have info that helps the group in some way. Then they’ll need more money of course... and more to grow the operation.</p><p></p><p>3) poisons... I’d either make them limited but available doses cost a decent amount(especially if theyre illegal) do maybe +1d4 damage for like... 1 minute. </p><p>And/or...</p><p>It’s an adventure! Maybe the poison is like a minor magic item.... BUT it must be harvested from the mighty Squaghemoth. And only the most knowledgeable hunters know how to hunt and harvest the poison.... BUT the hunter is missing in a distant land... </p><p></p><p>Ok... maybe too far.</p></blockquote><p></p>
[QUOTE="cmad1977, post: 8134683, member: 6791950"] 1) if the PC is using a resource I tend to err on the side of “it works”. As others have said though... a guard MAY investigate. I’d give advantage or disadvantage to the appropriate parties. 2)awesome thinking! Again others have had great ideas. Maybe an NPC or two can be paid up front. Upon return maybe they have a lead to a new adventure OR they have info that helps the group in some way. Then they’ll need more money of course... and more to grow the operation. 3) poisons... I’d either make them limited but available doses cost a decent amount(especially if theyre illegal) do maybe +1d4 damage for like... 1 minute. And/or... It’s an adventure! Maybe the poison is like a minor magic item.... BUT it must be harvested from the mighty Squaghemoth. And only the most knowledgeable hunters know how to hunt and harvest the poison.... BUT the hunter is missing in a distant land... Ok... maybe too far. [/QUOTE]
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