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<blockquote data-quote="eamon" data-source="post: 5014177" data-attributes="member: 51942"><p>Out of combat, it may make sense to assume that a particular creature or group of guards is all facing one way. In combat, creatures are all assumed to be frantically looking about, listening closely and generally have awareness of everything that goes on around them - in all directions.</p><p></p><p>To represent the fact that it's hard to simultaneously pay attention to diametrically opposed threats the game uses the "flanking" mechanic; if you're being threatened by two creatures on opposite sides, then these two creatures have Combat Advantage against you (see the PHB combat section for more detail). </p><p></p><p>Note that in this edition, all creatures normally threaten, regardless of what weapon they have (or even if they have a weapon at all) - you only cease to threaten when you can't take Opportunity Attacks at all anymore, such as when you're unconscious or dazed. Attacking unarmed with a terrible attack bonus (say, a weaponless wizard) suffices for Opportunity Attacks and thus flanking.</p></blockquote><p></p>
[QUOTE="eamon, post: 5014177, member: 51942"] Out of combat, it may make sense to assume that a particular creature or group of guards is all facing one way. In combat, creatures are all assumed to be frantically looking about, listening closely and generally have awareness of everything that goes on around them - in all directions. To represent the fact that it's hard to simultaneously pay attention to diametrically opposed threats the game uses the "flanking" mechanic; if you're being threatened by two creatures on opposite sides, then these two creatures have Combat Advantage against you (see the PHB combat section for more detail). Note that in this edition, all creatures normally threaten, regardless of what weapon they have (or even if they have a weapon at all) - you only cease to threaten when you can't take Opportunity Attacks at all anymore, such as when you're unconscious or dazed. Attacking unarmed with a terrible attack bonus (say, a weaponless wizard) suffices for Opportunity Attacks and thus flanking. [/QUOTE]
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