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<blockquote data-quote="Neonchameleon" data-source="post: 5494751" data-attributes="member: 87792"><p>All new DMs and Storytellers should be given the basic advice in Dogs in the Vineyard. "Roll the dice or say yes".</p><p></p><p>Everything you've written is the Storyteller on a power trip at the expense of the players. Which is exactly how to do it wrong. The Storyteller/DM/GM/Host/Whatever gets the world. The players get the protagonists. And if the ST doesn't want the spotlight on the protagonists, (s)he should give up <em>now</em> and let someone else take over.</p><p> </p><p>And seriously, it sounds as if your friend is making every mistake in the new Storyteller's book (the new DM's one has much more "Monty Haul-ism" where the PCs are given more loot than they can carry and that does incredibly powerful stuff, making the game unplayable*, but I digress). No gaming is better than bad gaming - I'd advise quitting entirely (and hopefully not giving up on the hobby although your experience sounds bad enough that I wouldn't blame you if you did**).</p><p> </p><p>* A favourite here is The Deck of Many Things, which gives you a random and extremely powerful result based on whatever card you draw. Put that into a campaign and any semblance of character continuity will be destroyed.</p><p> </p><p>** I'd leave the WoD entirely for a bit even if it looks good. Something else and a different DM/ST for a while would help. If you want recommendations, just ask - although there will be a fairly large argument I expect.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 5494751, member: 87792"] All new DMs and Storytellers should be given the basic advice in Dogs in the Vineyard. "Roll the dice or say yes". Everything you've written is the Storyteller on a power trip at the expense of the players. Which is exactly how to do it wrong. The Storyteller/DM/GM/Host/Whatever gets the world. The players get the protagonists. And if the ST doesn't want the spotlight on the protagonists, (s)he should give up [I]now[/I] and let someone else take over. And seriously, it sounds as if your friend is making every mistake in the new Storyteller's book (the new DM's one has much more "Monty Haul-ism" where the PCs are given more loot than they can carry and that does incredibly powerful stuff, making the game unplayable*, but I digress). No gaming is better than bad gaming - I'd advise quitting entirely (and hopefully not giving up on the hobby although your experience sounds bad enough that I wouldn't blame you if you did**). * A favourite here is The Deck of Many Things, which gives you a random and extremely powerful result based on whatever card you draw. Put that into a campaign and any semblance of character continuity will be destroyed. ** I'd leave the WoD entirely for a bit even if it looks good. Something else and a different DM/ST for a while would help. If you want recommendations, just ask - although there will be a fairly large argument I expect. [/QUOTE]
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