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Questions on how to run a Lycanthropy city adventure
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<blockquote data-quote="Cyan Wisp" data-source="post: 6865019" data-attributes="member: 38623"><p>I used to dread DMing city adventures because I thought I needed to have every shop and street mapped out and keyed, like a dungeon. Not so. Things tend to be more event-based, or very specific location based. Having played from 1st to 15th level in Shackled City, I kind of like the city-based genre. </p><p></p><p>There are free adventures out there that you could skim through to get a general feeling, or to "borrow" the city. <a href="http://www.freeronin.com/gr_files/DeathInFreeportTrue20.pdf" target="_blank">Death in Freeport</a></p><p></p><p>Here are some ideas (which may not be useful, but just riffing here.)</p><ul> <li data-xf-list-type="ul"> It would be useful for the party to have a single reliable contact in the city who can give them missions, or deal with mundane stuff for them (like paperwork). Someone like a friendly sergeant of the watch, or a councilor or even a priest or guild merchant leader.</li> <li data-xf-list-type="ul"> If the wererats are organised into a gang, there may be clues as to their identity based on their crimes. </li> <li data-xf-list-type="ul"> News hits the streets (or maybe the party hears from a smith) that smiths are being targetted - murdered or threatened. The ones that remain operating won't talk, though one may squeal (and later be found murdered) about how they were threatened with violence if they supplied silvered weapons to the public. They were also asked for names of buyers.</li> <li data-xf-list-type="ul"> Burglaries around the city spike, the target seems to be silverware and expensive weaponry. Some victims may coincide with smithy customers who ordered silvered weapons.</li> <li data-xf-list-type="ul"> {Cheekily} A cheese shop was the recent target of a robbery by men in rat "masks".</li> <li data-xf-list-type="ul"> Rat swarms are swelling from the sewers, attacking children in the street. Giant rats have been spotted creeping into houses and making off with babies.</li> <li data-xf-list-type="ul"> Kidnappings of young, strong men have occurred. These are actually destined to be new recruits. The body of a reluctant recruit is found blocking a sewer grate. His body is riddled with silver arrows.</li> </ul></blockquote><p></p>
[QUOTE="Cyan Wisp, post: 6865019, member: 38623"] I used to dread DMing city adventures because I thought I needed to have every shop and street mapped out and keyed, like a dungeon. Not so. Things tend to be more event-based, or very specific location based. Having played from 1st to 15th level in Shackled City, I kind of like the city-based genre. There are free adventures out there that you could skim through to get a general feeling, or to "borrow" the city. [URL="http://www.freeronin.com/gr_files/DeathInFreeportTrue20.pdf"]Death in Freeport[/URL] Here are some ideas (which may not be useful, but just riffing here.) [LIST] [*] It would be useful for the party to have a single reliable contact in the city who can give them missions, or deal with mundane stuff for them (like paperwork). Someone like a friendly sergeant of the watch, or a councilor or even a priest or guild merchant leader. [*] If the wererats are organised into a gang, there may be clues as to their identity based on their crimes. [*] News hits the streets (or maybe the party hears from a smith) that smiths are being targetted - murdered or threatened. The ones that remain operating won't talk, though one may squeal (and later be found murdered) about how they were threatened with violence if they supplied silvered weapons to the public. They were also asked for names of buyers. [*] Burglaries around the city spike, the target seems to be silverware and expensive weaponry. Some victims may coincide with smithy customers who ordered silvered weapons. [*] {Cheekily} A cheese shop was the recent target of a robbery by men in rat "masks". [*] Rat swarms are swelling from the sewers, attacking children in the street. Giant rats have been spotted creeping into houses and making off with babies. [*] Kidnappings of young, strong men have occurred. These are actually destined to be new recruits. The body of a reluctant recruit is found blocking a sewer grate. His body is riddled with silver arrows. [/LIST] [/QUOTE]
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