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General Tabletop Discussion
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Questions on "Sight" Spells, and Ready Spell Action
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<blockquote data-quote="Harzel" data-source="post: 7529708" data-attributes="member: 6857506"><p>With respect to your first question, there are enough nuances and exceptions that really each individual spell requires case-by-case analysis; there is no blanket rule. So your two examples can be analyzed (with respect to RAW), but that won't provide a general answer. Amongst the considerations are these:</p><ol> <li data-xf-list-type="ol">What does the spell description specify (or, in some cases, imply) is the target of the spell? Examples: For <em>Misty Step</em>, the target is <em>self</em>; for <em>Dominate Person</em> it is the humanoid; for <em>Dimension Door</em> it is the place you are teleporting to. </li> <li data-xf-list-type="ol">The general rule that you must have a "clear path" to the target. </li> <li data-xf-list-type="ol">Whether the spell description provides an exception to #2 (sometimes implicitly). Example: Crawford says the first paragraph of the description of <em>Dimension Door</em> is a "long-winded exception" to the general "clear path" rule. </li> <li data-xf-list-type="ol">Does the "that you can see" apply to the <em>target</em> of the spell or something else? If the target, then (in the absence of an exception) you need a "clear path" to <em>and</em> to be able to see the target. If it's something else (like the destination of <em>Misty Step</em>, which is not the target), then you only need to be able to see it (by whatever means). </li> </ol><p></p><p>So here's how it appears to me that RAW shakes out for your examples:</p><ul> <li data-xf-list-type="ul"><em>Misty Step</em>: Unless there is some circumstantial problem with having a clear path to yourself, you can teleport to anyplace in range that you can see, by whatever means - your own sight, a familiar, a scrying device, etc. </li> <li data-xf-list-type="ul"><em>Dominate Person</em>: You need a clear path to <em>and</em> to be able to see the target, which is the humanoid you are attempting to affect.<ul> <li data-xf-list-type="ul">So, if a wall stands between you and the humanoid, then the humanoid is not a valid target, even if you can somehow see them. </li> <li data-xf-list-type="ul">However, if you are in the middle of a <em>darkness </em>spell (and so cannot see the humanoid), but the humanoid and your familiar are outside the darkness, and you can see the humanoid through the familiar's sight, and there are no physical obstacles between you and the humanoid, and the humanoid is within range (60') from you, then you could cast the spell on them. </li> </ul> </li> </ul></blockquote><p></p>
[QUOTE="Harzel, post: 7529708, member: 6857506"] With respect to your first question, there are enough nuances and exceptions that really each individual spell requires case-by-case analysis; there is no blanket rule. So your two examples can be analyzed (with respect to RAW), but that won't provide a general answer. Amongst the considerations are these: [LIST=1] [*]What does the spell description specify (or, in some cases, imply) is the target of the spell? Examples: For [I]Misty Step[/I], the target is [I]self[/I]; for [I]Dominate Person[/I] it is the humanoid; for [I]Dimension Door[/I] it is the place you are teleporting to. [*]The general rule that you must have a "clear path" to the target. [*]Whether the spell description provides an exception to #2 (sometimes implicitly). Example: Crawford says the first paragraph of the description of [I]Dimension Door[/I] is a "long-winded exception" to the general "clear path" rule. [*]Does the "that you can see" apply to the [I]target[/I] of the spell or something else? If the target, then (in the absence of an exception) you need a "clear path" to [I]and[/I] to be able to see the target. If it's something else (like the destination of [I]Misty Step[/I], which is not the target), then you only need to be able to see it (by whatever means). [/LIST] So here's how it appears to me that RAW shakes out for your examples: [LIST] [*][I]Misty Step[/I]: Unless there is some circumstantial problem with having a clear path to yourself, you can teleport to anyplace in range that you can see, by whatever means - your own sight, a familiar, a scrying device, etc. [*][I]Dominate Person[/I]: You need a clear path to [I]and[/I] to be able to see the target, which is the humanoid you are attempting to affect. [LIST] [*]So, if a wall stands between you and the humanoid, then the humanoid is not a valid target, even if you can somehow see them. [*]However, if you are in the middle of a [I]darkness [/I]spell (and so cannot see the humanoid), but the humanoid and your familiar are outside the darkness, and you can see the humanoid through the familiar's sight, and there are no physical obstacles between you and the humanoid, and the humanoid is within range (60') from you, then you could cast the spell on them. [/LIST] [/LIST] [/QUOTE]
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