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<blockquote data-quote="The Amazing Dingo" data-source="post: 1942393" data-attributes="member: 23353"><p>Just to point this out, many villages and smaller communities had the habit of dumping their sewage downstream of the town. Of course, in towns and cities, this is impossible.</p><p></p><p>Safe drinking water is available from wells and from water cisterns set up to collect rain. Places like Rome and many desert cities would build aquaducts or underground canals to bring in their water from far away (the underground supply was hence safe from seige and such).</p><p></p><p>And if you are looking for a response to the disease problem, look to the Paladins and Clerics. Paladins of course have the Remove Disease ability. As zero-level spells, Clerics had Create Water and Purify Food & Drink. At higher levels they of course have a much larger supply of spells. This fact can help offset those diseases and problems. Of course, these depend on how magical a gaming world is.</p><p></p><p>Another idea is the use of magical monster to consume such wastes. There are several monsters out there that live off waste. Perhaps larger towns have captured such beasts and use them to consume their waste.</p><p></p><p></p><p></p><p>Many creates in the desert don't drink. Some collect moisture from the dew that forms on their body at night. Others stricky get their liquid from the creatures they kill. </p><p></p><p></p><p></p><p>These races could, over the years, have a natural tolerance of many of those minerals and foreign objects that would sicken you or I. Otherwise, I don't see why a large city on the surface can have a variety of wells and such to support them while Underdark cities can't have the same. Thats why these places are so rare - there has to be a source of water for any type of Underdark community to form. Similarly, perhaps they just open some type of portal to the Plane of Water with a variety of wards to keep those pesky creatures and elementals out. A Decantur of Endless Water only costs 9,000gp to buy or 9th level to create.</p></blockquote><p></p>
[QUOTE="The Amazing Dingo, post: 1942393, member: 23353"] Just to point this out, many villages and smaller communities had the habit of dumping their sewage downstream of the town. Of course, in towns and cities, this is impossible. Safe drinking water is available from wells and from water cisterns set up to collect rain. Places like Rome and many desert cities would build aquaducts or underground canals to bring in their water from far away (the underground supply was hence safe from seige and such). And if you are looking for a response to the disease problem, look to the Paladins and Clerics. Paladins of course have the Remove Disease ability. As zero-level spells, Clerics had Create Water and Purify Food & Drink. At higher levels they of course have a much larger supply of spells. This fact can help offset those diseases and problems. Of course, these depend on how magical a gaming world is. Another idea is the use of magical monster to consume such wastes. There are several monsters out there that live off waste. Perhaps larger towns have captured such beasts and use them to consume their waste. Many creates in the desert don't drink. Some collect moisture from the dew that forms on their body at night. Others stricky get their liquid from the creatures they kill. These races could, over the years, have a natural tolerance of many of those minerals and foreign objects that would sicken you or I. Otherwise, I don't see why a large city on the surface can have a variety of wells and such to support them while Underdark cities can't have the same. Thats why these places are so rare - there has to be a source of water for any type of Underdark community to form. Similarly, perhaps they just open some type of portal to the Plane of Water with a variety of wards to keep those pesky creatures and elementals out. A Decantur of Endless Water only costs 9,000gp to buy or 9th level to create. [/QUOTE]
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