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Questions to ask when developing a campaign setting as a group
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<blockquote data-quote="BookTenTiger" data-source="post: 9217600" data-attributes="member: 6685541"><p>I'm coming up with some different categories of questions. Here are the questions for the first category, <strong>Gameplay. </strong>Though I want there to be lots of possibilities for this campaign, I also want it to be something I'll enjoy running, so I am tailoring the list somewhat.</p><p></p><p>GAMEPLAY</p><p></p><p>What is the tone of our campaign?</p><ul> <li data-xf-list-type="ul">Heroic Fantasy: This is a time of adventure. You will play as rambunctious, quirky, perhaps even foolhardy heroes, seeking out fortunes and getting into scrapes. The themes will be lighthearted, thrilling, and sometimes humorous. Inspiration: Pirates of the Caribbean, Guardians of the Galaxy, Three Musketeers.</li> <li data-xf-list-type="ul">Dark Fantasy: This is a time of darkness. You will play as ordinary heroes carrying the light of hope against the spreading shadow of evil. The themes will be corruption, optimism, and fighting back against greater odds. Inspiration: Lord of the Rings, Harry Potter, The Witcher.</li> <li data-xf-list-type="ul">Epic Fantasy: This is a time of renewal. You will play as survivors in a land recovering from a long, destructive conflict; while peace lasts, it is time to seek out hidden secrets and untold legends of yesteryear. The themes will be intrigue, history, and rebuilding. Inspiration: Legend of Zelda, Lewis and Clarke, Studio Ghibli</li> <li data-xf-list-type="ul">Political Fantasy: This is a time of intrigue. You will play as the agents of a court, growing your power through diplomacy, scheming, or war. The themes will be politics, warfare, and conspiracy. Inspiration: Game of Thrones, Renaissance & Medieval History, King Arthur and the Knights of the Round Table</li> <li data-xf-list-type="ul">_____________________________________________________</li> </ul><p></p><p>What level of risk will our characters face?</p><ul> <li data-xf-list-type="ul">Bring it on: we want to face deadly challenges possibly above our characters’ abilities, and survive when we outwit our enemy.</li> <li data-xf-list-type="ul">Let the dice fall where they may; we will face powerful enemies, and mostly succeed, though death is a possible outcome.</li> <li data-xf-list-type="ul">We will face great dangers, but death will only occur when it best serves the story.</li> <li data-xf-list-type="ul">The story must go on; even if our characters fall, they will be imprisoned, lost at sea, or permanently scarred, but never die.</li> <li data-xf-list-type="ul">_____</li> </ul><p></p><p>How often will players change characters?</p><ul> <li data-xf-list-type="ul">Never; unless they die, the same characters will play out the entire campaign.</li> <li data-xf-list-type="ul">Occasionally; most players will stick with the same character, but a few plan on switching once or twice.</li> <li data-xf-list-type="ul">Often; the characters will all be connected to the same location, guild, or business, and so players can switch characters often.</li> <li data-xf-list-type="ul">Regularly; our campaign will tell more than one story, with each player playing different characters.</li> <li data-xf-list-type="ul">_____</li> </ul></blockquote><p></p>
[QUOTE="BookTenTiger, post: 9217600, member: 6685541"] I'm coming up with some different categories of questions. Here are the questions for the first category, [B]Gameplay. [/B]Though I want there to be lots of possibilities for this campaign, I also want it to be something I'll enjoy running, so I am tailoring the list somewhat. GAMEPLAY What is the tone of our campaign? [LIST] [*]Heroic Fantasy: This is a time of adventure. You will play as rambunctious, quirky, perhaps even foolhardy heroes, seeking out fortunes and getting into scrapes. The themes will be lighthearted, thrilling, and sometimes humorous. Inspiration: Pirates of the Caribbean, Guardians of the Galaxy, Three Musketeers. [*]Dark Fantasy: This is a time of darkness. You will play as ordinary heroes carrying the light of hope against the spreading shadow of evil. The themes will be corruption, optimism, and fighting back against greater odds. Inspiration: Lord of the Rings, Harry Potter, The Witcher. [*]Epic Fantasy: This is a time of renewal. You will play as survivors in a land recovering from a long, destructive conflict; while peace lasts, it is time to seek out hidden secrets and untold legends of yesteryear. The themes will be intrigue, history, and rebuilding. Inspiration: Legend of Zelda, Lewis and Clarke, Studio Ghibli [*]Political Fantasy: This is a time of intrigue. You will play as the agents of a court, growing your power through diplomacy, scheming, or war. The themes will be politics, warfare, and conspiracy. Inspiration: Game of Thrones, Renaissance & Medieval History, King Arthur and the Knights of the Round Table [*]_____________________________________________________ [/LIST] What level of risk will our characters face? [LIST] [*]Bring it on: we want to face deadly challenges possibly above our characters’ abilities, and survive when we outwit our enemy. [*]Let the dice fall where they may; we will face powerful enemies, and mostly succeed, though death is a possible outcome. [*]We will face great dangers, but death will only occur when it best serves the story. [*]The story must go on; even if our characters fall, they will be imprisoned, lost at sea, or permanently scarred, but never die. [*]_____ [/LIST] How often will players change characters? [LIST] [*]Never; unless they die, the same characters will play out the entire campaign. [*]Occasionally; most players will stick with the same character, but a few plan on switching once or twice. [*]Often; the characters will all be connected to the same location, guild, or business, and so players can switch characters often. [*]Regularly; our campaign will tell more than one story, with each player playing different characters. [*]_____ [/LIST] [/QUOTE]
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