Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Questions to ask when developing a campaign setting as a group
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="BookTenTiger" data-source="post: 9218158" data-attributes="member: 6685541"><p>The players had a great time flipping through the Monster Manual last week and looking at all the cool critters. It would be fun to have them pit the most common enemies of the setting:</p><p></p><p>THREATS</p><p></p><p>How dangerous is our campaign setting?</p><ul> <li data-xf-list-type="ul">The realm is relatively safe, outside of normal threats such as storms or bandits; only when disturbed do the true forces of destruction arise.</li> <li data-xf-list-type="ul">We are safe behind our walls or on our well-guarded roads; stepping out into the wilderness, however, is to step into a second, dangerous world.</li> <li data-xf-list-type="ul">The world is a frightening place, full of danger; most folk stay safe behind thick walls, barred doors, or magic barriers.</li> <li data-xf-list-type="ul">The realm just recently survived a time of great terror; peace has settled for now, but there are always signs of new threats on the horizon.</li> <li data-xf-list-type="ul">_____</li> </ul><p></p><p>What is the nature of the mortal foes our characters will face?</p><ul> <li data-xf-list-type="ul">Raiding parties of beserkers breach our borders and pillage defenseless villages; their lust for gold, blood, or slaves knows no end.</li> <li data-xf-list-type="ul">Radical religious cults seek worshippers to join their flock, or sacrifices to the terrors they call on for power.</li> <li data-xf-list-type="ul">The greatest danger is the wilderness itself; the beasts, plants, and landscapes are the true foe of travelers.</li> <li data-xf-list-type="ul">Bandits, robbers, and corrupt merchants harry travelers, and may have powerful allies guiding their attacks.</li> <li data-xf-list-type="ul">______</li> </ul><p></p><p>What supernatural forces threaten the realm?</p><ul> <li data-xf-list-type="ul">Great monsters and their spawn rise from depths of the wild with a hunger than can only be sated with mortal flesh or glittering treasures.</li> <li data-xf-list-type="ul">Outsiders from other worlds have breached our realm; their corruption spreads and threatens to unravel the bonds of civilization.</li> <li data-xf-list-type="ul">Powerful spellcasters summon supernatural servants to spread their power, seeking immortality or sovereignty over the realm.</li> <li data-xf-list-type="ul">Curses and enchantments warp the minds of travelers and sovereigns; folk fear the devious desires of spirits made of magic itself.</li> <li data-xf-list-type="ul">______</li> </ul></blockquote><p></p>
[QUOTE="BookTenTiger, post: 9218158, member: 6685541"] The players had a great time flipping through the Monster Manual last week and looking at all the cool critters. It would be fun to have them pit the most common enemies of the setting: THREATS How dangerous is our campaign setting? [LIST] [*]The realm is relatively safe, outside of normal threats such as storms or bandits; only when disturbed do the true forces of destruction arise. [*]We are safe behind our walls or on our well-guarded roads; stepping out into the wilderness, however, is to step into a second, dangerous world. [*]The world is a frightening place, full of danger; most folk stay safe behind thick walls, barred doors, or magic barriers. [*]The realm just recently survived a time of great terror; peace has settled for now, but there are always signs of new threats on the horizon. [*]_____ [/LIST] What is the nature of the mortal foes our characters will face? [LIST] [*]Raiding parties of beserkers breach our borders and pillage defenseless villages; their lust for gold, blood, or slaves knows no end. [*]Radical religious cults seek worshippers to join their flock, or sacrifices to the terrors they call on for power. [*]The greatest danger is the wilderness itself; the beasts, plants, and landscapes are the true foe of travelers. [*]Bandits, robbers, and corrupt merchants harry travelers, and may have powerful allies guiding their attacks. [*]______ [/LIST] What supernatural forces threaten the realm? [LIST] [*]Great monsters and their spawn rise from depths of the wild with a hunger than can only be sated with mortal flesh or glittering treasures. [*]Outsiders from other worlds have breached our realm; their corruption spreads and threatens to unravel the bonds of civilization. [*]Powerful spellcasters summon supernatural servants to spread their power, seeking immortality or sovereignty over the realm. [*]Curses and enchantments warp the minds of travelers and sovereigns; folk fear the devious desires of spirits made of magic itself. [*]______ [/LIST] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Questions to ask when developing a campaign setting as a group
Top