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<blockquote data-quote="Infiniti2000" data-source="post: 2514282" data-attributes="member: 31734"><p>For #1, it totally depends on the DM's world. How could I possible answer that for you or your DM? #2 is therefore moot. However, when a DM advances a solar to 34HD, he advances one solar, a unique individual, to 34HD. As someone else pointed out, if he were to advance a group of solars to 34HD (call them seraphs), that would be a different kind of solar, and perfectly callable as a non-unique being per Gate.</p><p> </p><p> I'm thinking that we're just disagreeing on a fundamental level here. I don't see your designation as 34HD even possible.</p><p> </p><p> I agree a certain amount of metagaming is necessary. I agree that the wizard would specify the gate opening at a grid intersection (or whatever). When the wizard player talks to the DM, as a player talks to a DM, then metagame and rules mechanics should be used. However, when the player needs to define something like the summons for a gate, he should not (I say cannot) use metagame knowledge or rules-speak. If someone disagrees with this, I guess there's nothing else to discuss.</p><p> </p><p>If the DM's world has only one solar in it, at whatever HD he wants, is it unique? Can the player call a non-unique solar? If the player summons a solar of a HD that isn't available, what happens? Does the DM have to concede to the player that multiple (non-unique) versions of every monster at every HD, character class, and template combination exists? Keep in mind that this is what I feel you are arguing. For you to assume that a 34HD solar exists, then you immediately assume that every possible combination exists, whether it's a 35HD solar, 36HD solar, vampiric solar, reptilian solar, solar rogue 5, etc. I think we all agree that this is a ridiculous.</p><p> </p><p>So, how does the player find out what's available? The group roleplays it out. Let's say the group comes across the term "seraph" (see example above). I'd say it's perfectly reasonable in that case to then let the player gate in a seraph, which happens to be a 34HD solar. Let's say instead the group comes across Ralph (see example above). I'd it's perfectly reasonable to gate in Ralph, but he's clearly unique and the Gate has limitations.</p><p> </p><p>That's it. I done sed my peace and counted ta three. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Infiniti2000, post: 2514282, member: 31734"] For #1, it totally depends on the DM's world. How could I possible answer that for you or your DM? #2 is therefore moot. However, when a DM advances a solar to 34HD, he advances one solar, a unique individual, to 34HD. As someone else pointed out, if he were to advance a group of solars to 34HD (call them seraphs), that would be a different kind of solar, and perfectly callable as a non-unique being per Gate. I'm thinking that we're just disagreeing on a fundamental level here. I don't see your designation as 34HD even possible. I agree a certain amount of metagaming is necessary. I agree that the wizard would specify the gate opening at a grid intersection (or whatever). When the wizard player talks to the DM, as a player talks to a DM, then metagame and rules mechanics should be used. However, when the player needs to define something like the summons for a gate, he should not (I say cannot) use metagame knowledge or rules-speak. If someone disagrees with this, I guess there's nothing else to discuss. If the DM's world has only one solar in it, at whatever HD he wants, is it unique? Can the player call a non-unique solar? If the player summons a solar of a HD that isn't available, what happens? Does the DM have to concede to the player that multiple (non-unique) versions of every monster at every HD, character class, and template combination exists? Keep in mind that this is what I feel you are arguing. For you to assume that a 34HD solar exists, then you immediately assume that every possible combination exists, whether it's a 35HD solar, 36HD solar, vampiric solar, reptilian solar, solar rogue 5, etc. I think we all agree that this is a ridiculous. So, how does the player find out what's available? The group roleplays it out. Let's say the group comes across the term "seraph" (see example above). I'd say it's perfectly reasonable in that case to then let the player gate in a seraph, which happens to be a 34HD solar. Let's say instead the group comes across Ralph (see example above). I'd it's perfectly reasonable to gate in Ralph, but he's clearly unique and the Gate has limitations. That's it. I done sed my peace and counted ta three. ;) [/QUOTE]
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