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<blockquote data-quote="Infiniti2000" data-source="post: 2516951" data-attributes="member: 31734"><p>Note that I never said that such a creature would be the only 15HD creature, but that in asking for one, you necessarily have to ask for a specific one. Fwiw, I'd buy the argument that, if you want, the DM could always choose a random roper (e.g., but an extraplanar one of course), advanced or not at his whim. Meaning, if you summon "a roper" you would get a run-of-the-mill roper N% of the time (the % depending on the world), and other, advanced ropers at other times. If the character (PC or NPC) wanted a particular roper of a certain level or class or whatever, it would necessarily have to be specific, and therefore (in my opinion) unique. I suppose he could summon "a roper sorcerer" and get one, but that assumes that roper sorcerers exist. Could he summon "a roper sorcerer with the ability to cast cone of cold"? Is that specific or general?</p><p> </p><p> I obviously don't agree that it's silly. But, I think the difference of opinion here is that you believe that character should have the concept of hit dice and class levels and be able to discuss them in game, while I do not. I agree that they will notice a measure of power and will be able to easily distinguish spell levels, but I personally draw the line at explicit knowledge of hit dice and class levels. I think that a character being able to distinguish 34HD from 35HD can only be described as metagaming. To me, it is silly to allow it to occur in game.</p></blockquote><p></p>
[QUOTE="Infiniti2000, post: 2516951, member: 31734"] Note that I never said that such a creature would be the only 15HD creature, but that in asking for one, you necessarily have to ask for a specific one. Fwiw, I'd buy the argument that, if you want, the DM could always choose a random roper (e.g., but an extraplanar one of course), advanced or not at his whim. Meaning, if you summon "a roper" you would get a run-of-the-mill roper N% of the time (the % depending on the world), and other, advanced ropers at other times. If the character (PC or NPC) wanted a particular roper of a certain level or class or whatever, it would necessarily have to be specific, and therefore (in my opinion) unique. I suppose he could summon "a roper sorcerer" and get one, but that assumes that roper sorcerers exist. Could he summon "a roper sorcerer with the ability to cast cone of cold"? Is that specific or general? I obviously don't agree that it's silly. But, I think the difference of opinion here is that you believe that character should have the concept of hit dice and class levels and be able to discuss them in game, while I do not. I agree that they will notice a measure of power and will be able to easily distinguish spell levels, but I personally draw the line at explicit knowledge of hit dice and class levels. I think that a character being able to distinguish 34HD from 35HD can only be described as metagaming. To me, it is silly to allow it to occur in game. [/QUOTE]
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