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Quests from the Infinite Staircase: How Is It?
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<blockquote data-quote="el-remmen" data-source="post: 9663536" data-attributes="member: 11"><p>I just finished running UK4 - When a Star Falls for my in-person group. . .well, I started with the original module and the QftIS came out about halfway through so I used some of that as well - though, as usual, I also added a bunch of my own stuff to make it fit setting and campaign. Anyway, I do like the adaptation, but put me in the group that prefers the old maps. Those Expedition to the Barrier Peaks ship maps do look frickin' cool though, but I have not looked at the original in decades.</p><p></p><p>I will say, as a general complaint as someone who rarely uses contemporary D&D adventures, I hate that despite designing a game based on 5 foot squares that the do the maps at a 10-foot scale. I always end up having to redraw maps as part of prep so I can more easily copy them onto the wet-erase battle mat or recreate with dungeon tiles without having to double everything on the fly and make mistakes. It also means that when I do scan a map for use in uploading to a VTT (owlbear rodeo), I have to fidget a lot to double its size for proper scale (no way I would buy something twice). I can accept having to do this when converting 1E and BECMI adventures (which I do a lot) but it should be default thing in any edition past 3E. (Bring back fold out maps, if it is a space issue!)</p></blockquote><p></p>
[QUOTE="el-remmen, post: 9663536, member: 11"] I just finished running UK4 - When a Star Falls for my in-person group. . .well, I started with the original module and the QftIS came out about halfway through so I used some of that as well - though, as usual, I also added a bunch of my own stuff to make it fit setting and campaign. Anyway, I do like the adaptation, but put me in the group that prefers the old maps. Those Expedition to the Barrier Peaks ship maps do look frickin' cool though, but I have not looked at the original in decades. I will say, as a general complaint as someone who rarely uses contemporary D&D adventures, I hate that despite designing a game based on 5 foot squares that the do the maps at a 10-foot scale. I always end up having to redraw maps as part of prep so I can more easily copy them onto the wet-erase battle mat or recreate with dungeon tiles without having to double everything on the fly and make mistakes. It also means that when I do scan a map for use in uploading to a VTT (owlbear rodeo), I have to fidget a lot to double its size for proper scale (no way I would buy something twice). I can accept having to do this when converting 1E and BECMI adventures (which I do a lot) but it should be default thing in any edition past 3E. (Bring back fold out maps, if it is a space issue!) [/QUOTE]
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