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<blockquote data-quote="Paul Farquhar" data-source="post: 9274274" data-attributes="member: 6906155"><p>It really aint though, since pretty much every monster in Barrier Peaks was nerfed. For example, when I played the original, the most difficult fight was with the mind flayer, which, in 1st edition, was very difficult to damage at all if you didn't have psionics. These days it's a measly CR 7. Then there are a load of CR 1/4 vegepigmies, that are about as threatening as tribbles. The highest CR in there is the froghemoth at 10. You could hoik up the CR on all the unique robot enemies, but then it wouldn't feel much like the original module at all. Better to call it CR 7 or thereabouts. And weirdly, Tsojcanth managed to go the other way. Aside from the CR 15 boss, there is a fight with 4 dao (CR 11 each in 5e), who would easily pulverise a level 6 party. You pretty much have to swap the order of those two. I don't think either comes close to a level 13 adventure.</p><p></p><p>I haven't read or played Firestorm Peak (although it sounds pretty good from the description), so I don't know what the toughest fights are in that.</p><p></p><p>Red Hand of Doom, City of the Spider Queen or House of Cards might be better candidates for the highest level adventure.</p></blockquote><p></p>
[QUOTE="Paul Farquhar, post: 9274274, member: 6906155"] It really aint though, since pretty much every monster in Barrier Peaks was nerfed. For example, when I played the original, the most difficult fight was with the mind flayer, which, in 1st edition, was very difficult to damage at all if you didn't have psionics. These days it's a measly CR 7. Then there are a load of CR 1/4 vegepigmies, that are about as threatening as tribbles. The highest CR in there is the froghemoth at 10. You could hoik up the CR on all the unique robot enemies, but then it wouldn't feel much like the original module at all. Better to call it CR 7 or thereabouts. And weirdly, Tsojcanth managed to go the other way. Aside from the CR 15 boss, there is a fight with 4 dao (CR 11 each in 5e), who would easily pulverise a level 6 party. You pretty much have to swap the order of those two. I don't think either comes close to a level 13 adventure. I haven't read or played Firestorm Peak (although it sounds pretty good from the description), so I don't know what the toughest fights are in that. Red Hand of Doom, City of the Spider Queen or House of Cards might be better candidates for the highest level adventure. [/QUOTE]
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