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<blockquote data-quote="Quickleaf" data-source="post: 6269738" data-attributes="member: 20323"><p>Cool. Here's some ideas based on the Lord Marshal (human male, grizzled ex-warlord, LN) from my game, sort of a Stannis Baratheon type, who might be an approximation to your Duke...</p><p></p><p>The Duke</p><p>Quest A - Lure out assassins during payment to mercenaries and/or thieves' guild</p><p>Quest B - "Accidentally" kill traitor knight during tournament (or other public venue...to send a message)</p><p>Quest C - Bring him either the stolen crown or throne (...as symbol of his right to rule)</p><p></p><p>Also, if you are going for the more sandboxy "many quests" style of game, you might find it useful to create a Master List of Quests, at least to start off with. For example, in addition to the Kingmaker Quests (the type that you're asking for), I also had quests associated with various sub-plots or overarching themes, like this...</p><p></p><p>Campaign Quest - Succession Crisis</p><p><em>The ailing King dies. The Senechal will hold things together for as long as he can, but the kingdom can only function so long without a ruler.</em></p><p>Quest A -"Bastard Heir", learn about the King's bastard heir who is a potential claimant to the throne, and decide whether to help bastard escape or turn bastard over to one of the main power groups.</p><p>Quest B - "War of the Peryton Banner", find a resolution to the land/honor dispute that has the power groups at each other's throats and is causing refugees to flee kingdom and monsters to stalk war-torn wastes.</p><p>Quest C - "Resolving the succession", see a worthy monarch put upon the throne, whether it's one of the pretenders, the bastard, or one of PCs.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 6269738, member: 20323"] Cool. Here's some ideas based on the Lord Marshal (human male, grizzled ex-warlord, LN) from my game, sort of a Stannis Baratheon type, who might be an approximation to your Duke... The Duke Quest A - Lure out assassins during payment to mercenaries and/or thieves' guild Quest B - "Accidentally" kill traitor knight during tournament (or other public venue...to send a message) Quest C - Bring him either the stolen crown or throne (...as symbol of his right to rule) Also, if you are going for the more sandboxy "many quests" style of game, you might find it useful to create a Master List of Quests, at least to start off with. For example, in addition to the Kingmaker Quests (the type that you're asking for), I also had quests associated with various sub-plots or overarching themes, like this... Campaign Quest - Succession Crisis [i]The ailing King dies. The Senechal will hold things together for as long as he can, but the kingdom can only function so long without a ruler.[/i] Quest A -"Bastard Heir", learn about the King's bastard heir who is a potential claimant to the throne, and decide whether to help bastard escape or turn bastard over to one of the main power groups. Quest B - "War of the Peryton Banner", find a resolution to the land/honor dispute that has the power groups at each other's throats and is causing refugees to flee kingdom and monsters to stalk war-torn wastes. Quest C - "Resolving the succession", see a worthy monarch put upon the throne, whether it's one of the pretenders, the bastard, or one of PCs. [/QUOTE]
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