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<blockquote data-quote="FormerlyHemlock" data-source="post: 6611959" data-attributes="member: 6787650"><p>I own both. The winery one is the weakest adventure IMO, but I amped it up (quadrupled the opposition) and ran it. My conclusion: prepared adventures don't work well for my style. After the main house was cleared we were all bored of oozes and had figured out how to kill them efficiently, so I basically discarded the whole basement and turned it into a portal to the Underdark with githyanki and drow wandering around, and ancient biomachines that take in gems and permanently modify your body in xixchil-like ways. When they finally ran into the module's boss I just handwaved the fight (PCs had 28 drow skeleton warriors with actions readied to kill whatever was on the other side of the door) and focused on letting them play with the machine that had created him.</p><p></p><p>So I guess the only thing I have to say about that adventure is that it was pedestrian and uninspiring, but maybe I'd feel that way about any prepared module.</p><p></p><p>Fifth Edition Foes is quite inspiring though. I should have used a grue in that basement...</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6611959, member: 6787650"] I own both. The winery one is the weakest adventure IMO, but I amped it up (quadrupled the opposition) and ran it. My conclusion: prepared adventures don't work well for my style. After the main house was cleared we were all bored of oozes and had figured out how to kill them efficiently, so I basically discarded the whole basement and turned it into a portal to the Underdark with githyanki and drow wandering around, and ancient biomachines that take in gems and permanently modify your body in xixchil-like ways. When they finally ran into the module's boss I just handwaved the fight (PCs had 28 drow skeleton warriors with actions readied to kill whatever was on the other side of the door) and focused on letting them play with the machine that had created him. So I guess the only thing I have to say about that adventure is that it was pedestrian and uninspiring, but maybe I'd feel that way about any prepared module. Fifth Edition Foes is quite inspiring though. I should have used a grue in that basement... [/QUOTE]
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