RangerWickett
Legend
Tonight I run the first adventure for some new players. They'll all be 1st level, and the climax of the adventure will have them trying to stop a group of thieves in a windmill at the edge of town, fighting at night. The leader of the thieves will be a vicious, nearly invincible demon (which means I'm using the stats for a wasp swarm, except it's in humanoid form), but his flunkies are all weak goblins.
I'd like some help thinking of things to do to lead up to this fight. Things the PCs to do in town to get a feel for the setting (and to bond with it). Maybe some interesting NPCs they could meet.
All I know about the town so far is that it's in a large plains, is surrounded by wheat, it has a windmill (and so is very windy), and it has a local meeting place (maybe a tavern) for people to hang out. The uncle of one of the PCs was an adventurer, and he's been missing for a year now. He left to try to fight a demonic army far, far to the west, which has been trying to conquer this land.
Any other ideas? It's been a long while since I've done 1st level characters, so I'm afraid I might end up killing them with, like, goblins. We do, however, use a Wound Points system, so everyone has about 10 extra hit points before they pass out.
I'd like some help thinking of things to do to lead up to this fight. Things the PCs to do in town to get a feel for the setting (and to bond with it). Maybe some interesting NPCs they could meet.
All I know about the town so far is that it's in a large plains, is surrounded by wheat, it has a windmill (and so is very windy), and it has a local meeting place (maybe a tavern) for people to hang out. The uncle of one of the PCs was an adventurer, and he's been missing for a year now. He left to try to fight a demonic army far, far to the west, which has been trying to conquer this land.
Any other ideas? It's been a long while since I've done 1st level characters, so I'm afraid I might end up killing them with, like, goblins. We do, however, use a Wound Points system, so everyone has about 10 extra hit points before they pass out.