Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
Character Builds & Optimization
Quick help needed - most powerful 3rd lvl build
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="geosapient" data-source="post: 3630562" data-attributes="member: 43978"><p>Depending on the 'arena' you could do well with hired archers. The Druid / wolf would be a decent idea but if others take a potion of fly also the wolf wouldn't have much to do.</p><p></p><p>If you rp a little up to the place where combat takes place if the arena is outside you could easily set up an ambush. If you put points into disguise and are of the same race as the mercenaries you could fool the others into thinking that you aren't there (or they could waste time looking for you target by target).</p><p></p><p>So...</p><p>Elven Druid</p><p></p><p>Str 10</p><p>Dex 12 (14)</p><p>Con 10 (8)</p><p>Int 10</p><p>Wis 12</p><p>Cha 12</p><p></p><p>This would give you 9-21 hitpoints, +4 to hit with a bow (elven weapon), +4 on a disguise check (3 for cross class 1 for Cha), ability to cast 2nd level spells and a companion (probably wolf still).</p><p></p><p>If you could get 5 elven archers (2HD +1 base attack +2 dex AC 14 [10 + leather +2 dex]) (these are just random numbers that sound decent to me) at 300gp each (again, not sure of actual figures) you could have them all spread out so it would take a move to get from one to another and they wouldn't be close enough to get hit by the same spell.</p><p></p><p>That would give 6+ attacks per round and add multiple targets.</p><p></p><p>If that's not the case then either go with the same druid with rapid and point blank shot or a power attacking half-orc barb with a masterwork great axe and just slowly advance.</p></blockquote><p></p>
[QUOTE="geosapient, post: 3630562, member: 43978"] Depending on the 'arena' you could do well with hired archers. The Druid / wolf would be a decent idea but if others take a potion of fly also the wolf wouldn't have much to do. If you rp a little up to the place where combat takes place if the arena is outside you could easily set up an ambush. If you put points into disguise and are of the same race as the mercenaries you could fool the others into thinking that you aren't there (or they could waste time looking for you target by target). So... Elven Druid Str 10 Dex 12 (14) Con 10 (8) Int 10 Wis 12 Cha 12 This would give you 9-21 hitpoints, +4 to hit with a bow (elven weapon), +4 on a disguise check (3 for cross class 1 for Cha), ability to cast 2nd level spells and a companion (probably wolf still). If you could get 5 elven archers (2HD +1 base attack +2 dex AC 14 [10 + leather +2 dex]) (these are just random numbers that sound decent to me) at 300gp each (again, not sure of actual figures) you could have them all spread out so it would take a move to get from one to another and they wouldn't be close enough to get hit by the same spell. That would give 6+ attacks per round and add multiple targets. If that's not the case then either go with the same druid with rapid and point blank shot or a power attacking half-orc barb with a masterwork great axe and just slowly advance. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
Quick help needed - most powerful 3rd lvl build
Top