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<blockquote data-quote="Stormonu" data-source="post: 8638517" data-attributes="member: 52734"><p>I'd use the Assassin stat block as the base (with max hit points instead of average), and add under </p><p></p><p>Bonus Actions:</p><p></p><p><strong>Invisibility (3x/day):</strong> The assassin gains the Invisible condition for up to one minute or until it attacks. If it uses two uses as a standard action, the invisibility is not broken when the assassin attacks.</p><p></p><p>Reactions:</p><p></p><p><strong>Dimension Door (1x/day):</strong> After being the target of an attack, the assassin teleports 400 feet to an unoccupied location. If the assassin is reduced to half hit points or less, it automatically uses this ability the next chance it gets.</p><p></p><p>I'd probably also have a couple "bodyguards" (CR 6 - 8, depending on how difficult you want to make things) blended in with the other diners who leap to the agent's defense if he is attacked in the restaurant.</p><p></p><p>I think this is appropriate to drop here for how things might go if the PCs want to start a fight:</p><p></p><p>[MEDIA=youtube]k53QOr3sI0M[/MEDIA]</p></blockquote><p></p>
[QUOTE="Stormonu, post: 8638517, member: 52734"] I'd use the Assassin stat block as the base (with max hit points instead of average), and add under Bonus Actions: [b]Invisibility (3x/day):[/b] The assassin gains the Invisible condition for up to one minute or until it attacks. If it uses two uses as a standard action, the invisibility is not broken when the assassin attacks. Reactions: [b]Dimension Door (1x/day):[/b] After being the target of an attack, the assassin teleports 400 feet to an unoccupied location. If the assassin is reduced to half hit points or less, it automatically uses this ability the next chance it gets. I'd probably also have a couple "bodyguards" (CR 6 - 8, depending on how difficult you want to make things) blended in with the other diners who leap to the agent's defense if he is attacked in the restaurant. I think this is appropriate to drop here for how things might go if the PCs want to start a fight: [MEDIA=youtube]k53QOr3sI0M[/MEDIA] [/QUOTE]
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