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<blockquote data-quote="Anime Kidd" data-source="post: 1805527" data-attributes="member: 881"><p>I think you're looking for <strong>valign="top"</strong>. Though I would suggest using the Ordered List (OL) and List Item (LI) tags to make a bullet list, but with numbers. Also you seem to of forgotten the BODY and HEAD tags too.</p><p></p><p>Here is what I'm talkng about. Hope it is useful.</p><p></p><p>[code]<html></p><p></p><p><head></head></p><p></p><p><body></p><p></p><p><p><b><span style="font-size: 16.0pt">Tides of Homeland Primer</span></b></p><p><br>What you know, and what’s important. <br></p><p> </p></p><p></p><p><ol type="number"><li><b>Rule Zero.</b>The goal of the game is to have fun, and so I generally let players have fun and get away with improbable acts if they’re cool and entertaining. If you’re not having fun, let me know, and we’ll figure out how what the game is lacking for you.</li></p><p></p><p><li> <b>Tides of Homeland.</b> Though you may leave your homeland and travel far, it is still part of your life, and will inevitably catch up with you. Please do this game master a favor and, when coming up with characters, create some history of where you are from, and how your home affected who you are.</li></p><p></p><p><li> <b>Comic Heroic Tone.</b> Though I like to try to have serious, emotional games with high drama, I typically end up with something slightly less funny than <i>The Princess Bride</i>, slightly less tongue-in-cheek than <i>The Slayers</i>. Both are recommended viewing. Both silly humor and brooding angst have a place in my games, so I hope you will enjoy all parts of the spectrum.</li></p><p></p><p> <li> <b>Ancient Madness and Modern Evil.</b> As I am inspired by Cthulhu, Hellboy, and similar stories, the world is filled with plots to unearth ancient forces of doom, and many secret societies seek to gain power through forbidden magic. Myths tell of the Aquiline Heart – source of immortality – and the Torch of the Burning Sky – an artifact that let a man rule a world, and let his death ruin it. Legends speak of nameless evil trapped in a lifeless cave in Kequalak, of forgotten gates to other worlds sealed in the </p><p>glaciers of the Everice Sea, and of holy relics with miraculous healing powers, </p><p>like the Leg of Diogenes. </li></p><p></p><p> <li> <b>Nine Races.</b> The sentient races are humans, Orcs (Herethim), Elves (Jenelesti), Gnomes (Jispin), Minotaurs (Geidon), Fey (Seelae), Goblins, Aechan, and Dragons.</li></p><p></p><p> <li> <b>Trema.</b> There are two continents, Northern and Southern Trema, normally referred to as just ‘the two continents.’ Other continents may exist. Other planes certainly exist, but few people travel there. </li></p><p></p><p> <li> <b>The Northern Continent.</b> Two mountain ranges run north to south, dividing the continent into three parts. The major nations on this continent are Tennas, Kequalak, Tundanesti, Gresia, Innenotdar, Dorisia, Sindaire, Nozama, and Elstrice.</li></p><p></p><p> <li> <b>The Southern Continent.</b> On the isthmus that connects the two continents is the citystate of Seaquen, a huge port city of several million people. Also on this continent are the nations of Vaneljesti, Caval, and Nau-Hereth.</li></p><p></p><p> <li> <b>Magic and Technology.</b> Most people treat magic as part of life. It doesn’t affect most people usually, and it’s worth looking out for because it <i>can</i> be dangerous, but most people don’t worry about it. The most advanced technologies of the world are likely found in Seaquen, Elstrice, and Nozama, including advanced sailing ships, clockwork devices, and anything else available in the 14<sup>th</sup> century on Earth. Strangely, though, the Orcs of Nau-Hereth have recently begun to use strange ships of steel, powered by fire, a technology rumored to have come from another land.</li></p><p></ol></p><p></p><p></body></p><p></html>[/code]</p><p></p><p>Edit -----</p><p>Fixed text spacing</p></blockquote><p></p>
[QUOTE="Anime Kidd, post: 1805527, member: 881"] I think you're looking for [b]valign="top"[/b]. Though I would suggest using the Ordered List (OL) and List Item (LI) tags to make a bullet list, but with numbers. Also you seem to of forgotten the BODY and HEAD tags too. Here is what I'm talkng about. Hope it is useful. [code]<html> <head></head> <body> <p><b><span style="font-size: 16.0pt">Tides of Homeland Primer</span></b> <br>What you know, and what’s important. <br> </p> <ol type="number"><li><b>Rule Zero.</b>The goal of the game is to have fun, and so I generally let players have fun and get away with improbable acts if they’re cool and entertaining. If you’re not having fun, let me know, and we’ll figure out how what the game is lacking for you.</li> <li> <b>Tides of Homeland.</b> Though you may leave your homeland and travel far, it is still part of your life, and will inevitably catch up with you. Please do this game master a favor and, when coming up with characters, create some history of where you are from, and how your home affected who you are.</li> <li> <b>Comic Heroic Tone.</b> Though I like to try to have serious, emotional games with high drama, I typically end up with something slightly less funny than <i>The Princess Bride</i>, slightly less tongue-in-cheek than <i>The Slayers</i>. Both are recommended viewing. Both silly humor and brooding angst have a place in my games, so I hope you will enjoy all parts of the spectrum.</li> <li> <b>Ancient Madness and Modern Evil.</b> As I am inspired by Cthulhu, Hellboy, and similar stories, the world is filled with plots to unearth ancient forces of doom, and many secret societies seek to gain power through forbidden magic. Myths tell of the Aquiline Heart – source of immortality – and the Torch of the Burning Sky – an artifact that let a man rule a world, and let his death ruin it. Legends speak of nameless evil trapped in a lifeless cave in Kequalak, of forgotten gates to other worlds sealed in the glaciers of the Everice Sea, and of holy relics with miraculous healing powers, like the Leg of Diogenes. </li> <li> <b>Nine Races.</b> The sentient races are humans, Orcs (Herethim), Elves (Jenelesti), Gnomes (Jispin), Minotaurs (Geidon), Fey (Seelae), Goblins, Aechan, and Dragons.</li> <li> <b>Trema.</b> There are two continents, Northern and Southern Trema, normally referred to as just ‘the two continents.’ Other continents may exist. Other planes certainly exist, but few people travel there. </li> <li> <b>The Northern Continent.</b> Two mountain ranges run north to south, dividing the continent into three parts. The major nations on this continent are Tennas, Kequalak, Tundanesti, Gresia, Innenotdar, Dorisia, Sindaire, Nozama, and Elstrice.</li> <li> <b>The Southern Continent.</b> On the isthmus that connects the two continents is the citystate of Seaquen, a huge port city of several million people. Also on this continent are the nations of Vaneljesti, Caval, and Nau-Hereth.</li> <li> <b>Magic and Technology.</b> Most people treat magic as part of life. It doesn’t affect most people usually, and it’s worth looking out for because it <i>can</i> be dangerous, but most people don’t worry about it. The most advanced technologies of the world are likely found in Seaquen, Elstrice, and Nozama, including advanced sailing ships, clockwork devices, and anything else available in the 14<sup>th</sup> century on Earth. Strangely, though, the Orcs of Nau-Hereth have recently begun to use strange ships of steel, powered by fire, a technology rumored to have come from another land.</li> </ol> </body> </html>[/code] Edit ----- Fixed text spacing [/QUOTE]
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