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Quick Idea for Feedback: Advantage/Disadvantage vs. Different DCs
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<blockquote data-quote="Tales and Chronicles" data-source="post: 8526939" data-attributes="member: 6871653"><p>I love it, its a nice idea.</p><p></p><p>I'd counter with another mechanic taken from (IIRC) Cypher System.</p><p></p><p>You keep the Difficulty chart as-is, but advantage and disadvantage moves the Difficulty one step up or down, and you can stack advantages and disadvantages.</p><p></p><p>So, say, a convincing Bob the guard to let you pass is a Hard check (DC 20). But because you have a friendly face and brought a bottle of wine to share, you have 2 advantages on the roll, meaning the task is now two step higher on the chart, becoming an Easy check (DC 10). But then, Gertrude the Chaotic Neutral rogue starts bad-mouthing Bob's mom, giving the roll 3 Disadvantages (thus canceling the 2 Advantages and leaving 1 Disadvantage), so now the check is instead one step higher than its base one, making it Very Hard (DC 25).</p><p></p><p>Fun thing is, you could even have monsters with more generic AC and Saves, like hitting the nimble goblin is a Hard Check but beating its Wisdom, Int and Cha is an Easy check.</p></blockquote><p></p>
[QUOTE="Tales and Chronicles, post: 8526939, member: 6871653"] I love it, its a nice idea. I'd counter with another mechanic taken from (IIRC) Cypher System. You keep the Difficulty chart as-is, but advantage and disadvantage moves the Difficulty one step up or down, and you can stack advantages and disadvantages. So, say, a convincing Bob the guard to let you pass is a Hard check (DC 20). But because you have a friendly face and brought a bottle of wine to share, you have 2 advantages on the roll, meaning the task is now two step higher on the chart, becoming an Easy check (DC 10). But then, Gertrude the Chaotic Neutral rogue starts bad-mouthing Bob's mom, giving the roll 3 Disadvantages (thus canceling the 2 Advantages and leaving 1 Disadvantage), so now the check is instead one step higher than its base one, making it Very Hard (DC 25). Fun thing is, you could even have monsters with more generic AC and Saves, like hitting the nimble goblin is a Hard Check but beating its Wisdom, Int and Cha is an Easy check. [/QUOTE]
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Quick Idea for Feedback: Advantage/Disadvantage vs. Different DCs
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