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[Quick!] Need help, what is the max distance one falls in a round?
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<blockquote data-quote="kramis" data-source="post: 890108" data-attributes="member: 2084"><p><strong>Some physics</strong></p><p></p><p></p><p></p><p>Sorry Lela, but gravity doesn't "absorb" momentum. Hypersmurph was essentially right (if you ignore air resistance). And it's not really momentum that's the issue, it's your kinetic energy.</p><p></p><p>All gravity does is accelerate you towards the center of the earth. When you are moving up we call this deceleration (though it's really still acceleration, just in a different direction than you are currently moving). When your speed up is reduced to zero you should then be high enough that your potential energy is equal to the kinetic energy you had when you started (again ignoring resistance and other effeciency draining effects), you will then increase speed back down and when you reach the ground your potential energy will go back down to zero and your kinetic energy will be back up to where it started (you just switch back and forth between kinetic and potential energy), which means you will be moving at the same speed when you reach the ground, at which point all of your kinetic energy is rapidly converted into "ouch" energy.</p><p></p><p>Anyway, that's some real world physics for those of you who were intersted in knowing it.</p><p></p><p>Otherwise I liked Azul's ideas ... I think this is, at least for me, is a good reference point for making ruling in D&D in general ... the idea of <strong>perceived physics[\B]. This sort of fits in well with the whole field of medieval alchemy which has more reality in D&D anyway (like science based on the element ... there are actual elemental effects and even planes of exitance in D&D). I think it retains a lot of the flavor of a fantasay game. But again, since it magic, rule how you feel happy ruling, anything is equally reasonable as anything else.</strong></p><p><strong></strong></p><p><strong>Hell, since it magic and fantasy, you can rule that your world is flat and rests on the back of a giant turtle which is standing on a giant elephant and that the sun is a god riding a chariot through the sky. Who gives a hoot about coreolis effects and such when you can sail off the end of the planet.</strong></p></blockquote><p></p>
[QUOTE="kramis, post: 890108, member: 2084"] [b]Some physics[/b] Sorry Lela, but gravity doesn't "absorb" momentum. Hypersmurph was essentially right (if you ignore air resistance). And it's not really momentum that's the issue, it's your kinetic energy. All gravity does is accelerate you towards the center of the earth. When you are moving up we call this deceleration (though it's really still acceleration, just in a different direction than you are currently moving). When your speed up is reduced to zero you should then be high enough that your potential energy is equal to the kinetic energy you had when you started (again ignoring resistance and other effeciency draining effects), you will then increase speed back down and when you reach the ground your potential energy will go back down to zero and your kinetic energy will be back up to where it started (you just switch back and forth between kinetic and potential energy), which means you will be moving at the same speed when you reach the ground, at which point all of your kinetic energy is rapidly converted into "ouch" energy. Anyway, that's some real world physics for those of you who were intersted in knowing it. Otherwise I liked Azul's ideas ... I think this is, at least for me, is a good reference point for making ruling in D&D in general ... the idea of [B]perceived physics[\B]. This sort of fits in well with the whole field of medieval alchemy which has more reality in D&D anyway (like science based on the element ... there are actual elemental effects and even planes of exitance in D&D). I think it retains a lot of the flavor of a fantasay game. But again, since it magic, rule how you feel happy ruling, anything is equally reasonable as anything else. Hell, since it magic and fantasy, you can rule that your world is flat and rests on the back of a giant turtle which is standing on a giant elephant and that the sun is a god riding a chariot through the sky. Who gives a hoot about coreolis effects and such when you can sail off the end of the planet.[/B] [/QUOTE]
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[Quick!] Need help, what is the max distance one falls in a round?
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