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[Quick!] Need help with Elven Rogue feats for 6th lvl, possible PrC also
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<blockquote data-quote="Gaiden" data-source="post: 682592" data-attributes="member: 103"><p>For new players, it is probably best to keep things simple. Given that your gf already expressed dissatisfaction in being limited to certain abilities, a rogue is probably the perfect class for her.</p><p></p><p>So the math = simple with options.</p><p></p><p>If she gets the elven thin blade, I would defintely suggest taking Weapon Finesse. Weapon Finesse is one of the most powerful feats a melee oriented rogue can take.</p><p></p><p>A couple of other good feats would be:</p><p></p><p>Weapon Focus - thinblade</p><p>Improved Initiative</p><p>Great Fortitude (for those poison traps)</p><p>Point Blank Shot - good regardless of whether she takes any feats down the chain</p><p>Rapid Shot and Precise Shot if she does take feats down the line</p><p>Expertise - increases options</p><p>Dodge, Mobility Spring Attack - another good option for a rogue - move into flanking position and then out using tumble to avoid other's AoO.</p><p>Arterial Strike - (S&S) essentially gives you the wounding weapon ability for any attack at the cost of 1d6 SA dmg - more useful when fighting enemies with lots of HP</p><p>Hamstring - (S&S) reduces opponents movement by half (if trying to affect quadraped must be successfully down twice) by successful SA and subtacting 2d6 SA dmg. Especially useful with D, M, SA chain.</p><p>Quicker than the Eye - (S&S) can sneak every round regardless of whether you are flanking - dex19 prereq lets you bluff as a MEA to feint in combat.</p><p>Combat Reflexes, Expert Tactician - get an extra attack every time opponent loses Dex bonus (limited to 1x/rd). Most useful with EWP - spiked chain so can take advantage of combat reflexes as well.</p><p></p><p>For simple I would say the best feats would be II, WFin, WF as they simply add bonuses to existing abilities.</p><p></p><p>However, Expertise, the SA chain or some of the others I listed would also be fine - it really depends on what she is looking to do.</p><p></p><p>One interesting combination is Wfin, WF, and PA. Power Attack will be quite useful combined with WF and PA and would allow the rogue to be quite effective even without her SA. An interesting way to make her have a bit more flexibility would be to add in a level of ranger so she can fight with 2 weapons if she wants. Also, that opens the option of using a dagger with the offhand which can also be thrown - leading down the throwing weapons route. </p><p></p><p>I would stick with straight rogue (or the 1 level of Ranger) for a new player rather than going towards PrC as that adds alot more complexity.</p><p></p><p>Just my 2 copper.</p></blockquote><p></p>
[QUOTE="Gaiden, post: 682592, member: 103"] For new players, it is probably best to keep things simple. Given that your gf already expressed dissatisfaction in being limited to certain abilities, a rogue is probably the perfect class for her. So the math = simple with options. If she gets the elven thin blade, I would defintely suggest taking Weapon Finesse. Weapon Finesse is one of the most powerful feats a melee oriented rogue can take. A couple of other good feats would be: Weapon Focus - thinblade Improved Initiative Great Fortitude (for those poison traps) Point Blank Shot - good regardless of whether she takes any feats down the chain Rapid Shot and Precise Shot if she does take feats down the line Expertise - increases options Dodge, Mobility Spring Attack - another good option for a rogue - move into flanking position and then out using tumble to avoid other's AoO. Arterial Strike - (S&S) essentially gives you the wounding weapon ability for any attack at the cost of 1d6 SA dmg - more useful when fighting enemies with lots of HP Hamstring - (S&S) reduces opponents movement by half (if trying to affect quadraped must be successfully down twice) by successful SA and subtacting 2d6 SA dmg. Especially useful with D, M, SA chain. Quicker than the Eye - (S&S) can sneak every round regardless of whether you are flanking - dex19 prereq lets you bluff as a MEA to feint in combat. Combat Reflexes, Expert Tactician - get an extra attack every time opponent loses Dex bonus (limited to 1x/rd). Most useful with EWP - spiked chain so can take advantage of combat reflexes as well. For simple I would say the best feats would be II, WFin, WF as they simply add bonuses to existing abilities. However, Expertise, the SA chain or some of the others I listed would also be fine - it really depends on what she is looking to do. One interesting combination is Wfin, WF, and PA. Power Attack will be quite useful combined with WF and PA and would allow the rogue to be quite effective even without her SA. An interesting way to make her have a bit more flexibility would be to add in a level of ranger so she can fight with 2 weapons if she wants. Also, that opens the option of using a dagger with the offhand which can also be thrown - leading down the throwing weapons route. I would stick with straight rogue (or the 1 level of Ranger) for a new player rather than going towards PrC as that adds alot more complexity. Just my 2 copper. [/QUOTE]
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[Quick!] Need help with Elven Rogue feats for 6th lvl, possible PrC also
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