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Quick Question: Beyond and One
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<blockquote data-quote="Clint_L" data-source="post: 8800382" data-attributes="member: 7035894"><p>"Lying" is a heavy word, and I don't think it applies here. </p><p></p><p>I think you may have a different interpretation of what WotC are doing than they do. Or I do. I don't think they ever claimed that 2014 books would not be updated and replaced by newer versions. They have been transparent that the core books will be updated in 2014, and are giving us all the test materials. What they stated is that the game will continue to be backwards compatible, which I interpret to mean that your 2014 Monster Manual and the 2024 Player's Handbook you get for your birthday in a few years will still work together. For example, you could continue your campaign and simply add in the new stuff without significant challenges - maybe a player would want to switch to the new version of the Hunter subclass or something, but the game would fundamentally play the same.</p><p></p><p>This would be different than the transition between, say 4e and 5e, where you couldn't mix and match the materials. </p><p></p><p>Going back to my last example, I think <em>Multiverse</em> is a de facto OneD&D book, and integrating it was not a challenge. And I agree that it would be nice if "legacy" content such as <em>Volo's</em> (great book) was still available, because it definitely still works. And that's the key point: your old stuff is intended to still work, so that you don't just have to rush out to buy the new books on the day they drop. I think WotC <em>strongly</em> wants to avoid that last situation, because they don't want to incentivize people to stop playing D&D. They would much rather you stuck with the game and occasionally added an updated book, when you felt like it.</p></blockquote><p></p>
[QUOTE="Clint_L, post: 8800382, member: 7035894"] "Lying" is a heavy word, and I don't think it applies here. I think you may have a different interpretation of what WotC are doing than they do. Or I do. I don't think they ever claimed that 2014 books would not be updated and replaced by newer versions. They have been transparent that the core books will be updated in 2014, and are giving us all the test materials. What they stated is that the game will continue to be backwards compatible, which I interpret to mean that your 2014 Monster Manual and the 2024 Player's Handbook you get for your birthday in a few years will still work together. For example, you could continue your campaign and simply add in the new stuff without significant challenges - maybe a player would want to switch to the new version of the Hunter subclass or something, but the game would fundamentally play the same. This would be different than the transition between, say 4e and 5e, where you couldn't mix and match the materials. Going back to my last example, I think [I]Multiverse[/I] is a de facto OneD&D book, and integrating it was not a challenge. And I agree that it would be nice if "legacy" content such as [I]Volo's[/I] (great book) was still available, because it definitely still works. And that's the key point: your old stuff is intended to still work, so that you don't just have to rush out to buy the new books on the day they drop. I think WotC [I]strongly[/I] wants to avoid that last situation, because they don't want to incentivize people to stop playing D&D. They would much rather you stuck with the game and occasionally added an updated book, when you felt like it. [/QUOTE]
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