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Quick Question on AC and Proficiency bonus
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<blockquote data-quote="Salthorae" data-source="post: 7844168" data-attributes="member: 1095"><p>Tortles are fun <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>If AC is a concern for your dwarf, I'd say you can still pick up Moderatly armored at 4th. I kind of feel like that feat would be mostly wasted by the Mountain Dwarf's racial proficiency with Medium armor, though outside fo multiclassing that would be the only two ways to pick up Medium armor, and the feat is the only way to pickup shields. </p><p></p><p>That said with Wis 16 & Dex 14, you can multiclass with all sorts of fun options: Cleric, Druid, Monk, Ranger. All of those except monk give you proficiency in Medium armor & shields, so depending on if you wanted to spend a feat an not have delayed rogue abilities or pick up a class feature set but delay rogue for a level you could do some of these </p><ul> <li data-xf-list-type="ul">Cleric/Druid get you some fun spellcasting, and there is lots of fun to be had with some of the domain abilties. I'd probably go Cleric because of the druid's metal restriction. <ul> <li data-xf-list-type="ul">On top of the armor, you'd get 3 cantrips, one of which you'd get Guidance, and the ability to prepare 4x 1st level Cleric spells (like the ritual Detect magic, as well as maybe back up healing for your group with Healing Word or Cure wounds or both), plus whatever domain spells and ability</li> <li data-xf-list-type="ul">Forge would give you the Identify ritual as well as a smite spell for combat; also gives you heavy armor so you can really tank that Dex if you have enough Str, and you can give a suit of armor you possess +1<ul> <li data-xf-list-type="ul">So not only would you get Medium armor and shields to get you up to AC 18, you could add +1 to it for AC 19</li> <li data-xf-list-type="ul">This is probably the most bang for your "mutliclass buck" in terms of the AC gains plus all else you'd get from the 1 level. </li> </ul></li> <li data-xf-list-type="ul">Knowledge would also give you identify as a domain spell and 2 Int skills at 2x proficiency</li> </ul></li> <li data-xf-list-type="ul">Monk is an interesting option as it would give you an unarmored defense with both Wis & Dex, still just a 15 at your current stats, but sounds like it's better than what you have right now with light armor and DexMod +2</li> <li data-xf-list-type="ul">Ranger is the second best "bang" for your buck in that it gives you medium armor, shields, all simple and all martial weapons, and also a skill proficiency, plus the lackluster 1st level ranger abilities. But hey you'd also learn a language? </li> </ul></blockquote><p></p>
[QUOTE="Salthorae, post: 7844168, member: 1095"] Tortles are fun :) If AC is a concern for your dwarf, I'd say you can still pick up Moderatly armored at 4th. I kind of feel like that feat would be mostly wasted by the Mountain Dwarf's racial proficiency with Medium armor, though outside fo multiclassing that would be the only two ways to pick up Medium armor, and the feat is the only way to pickup shields. That said with Wis 16 & Dex 14, you can multiclass with all sorts of fun options: Cleric, Druid, Monk, Ranger. All of those except monk give you proficiency in Medium armor & shields, so depending on if you wanted to spend a feat an not have delayed rogue abilities or pick up a class feature set but delay rogue for a level you could do some of these [LIST] [*]Cleric/Druid get you some fun spellcasting, and there is lots of fun to be had with some of the domain abilties. I'd probably go Cleric because of the druid's metal restriction. [LIST] [*]On top of the armor, you'd get 3 cantrips, one of which you'd get Guidance, and the ability to prepare 4x 1st level Cleric spells (like the ritual Detect magic, as well as maybe back up healing for your group with Healing Word or Cure wounds or both), plus whatever domain spells and ability [*]Forge would give you the Identify ritual as well as a smite spell for combat; also gives you heavy armor so you can really tank that Dex if you have enough Str, and you can give a suit of armor you possess +1 [LIST] [*]So not only would you get Medium armor and shields to get you up to AC 18, you could add +1 to it for AC 19 [*]This is probably the most bang for your "mutliclass buck" in terms of the AC gains plus all else you'd get from the 1 level. [/LIST] [*]Knowledge would also give you identify as a domain spell and 2 Int skills at 2x proficiency [/LIST] [*]Monk is an interesting option as it would give you an unarmored defense with both Wis & Dex, still just a 15 at your current stats, but sounds like it's better than what you have right now with light armor and DexMod +2 [*]Ranger is the second best "bang" for your buck in that it gives you medium armor, shields, all simple and all martial weapons, and also a skill proficiency, plus the lackluster 1st level ranger abilities. But hey you'd also learn a language? [/LIST] [/QUOTE]
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