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<blockquote data-quote="RJSmalls" data-source="post: 908075" data-attributes="member: 8007"><p>Had this situation come up the other night:</p><p></p><p>Barbarian was magically <em>Held</em> after failing his Will save by 1 point on the die. Later that encounter, the barbarian's player said he wanted to <em>Rage</em>. As far as I know, <em>Rage</em> is a mental ability and can be done as a Free Action so long as the character has his mental faculties about him. When the barbarian raged, he gained a +2 improvement to his Will saves. The player argued that the change would, in effect, bump him out of the <em>held</em> condition.</p><p></p><p>I allowed it in the essence of just moving the game along, but I don't feel justified in my decision. I know that a barb can't <em>rage</em> after taking damage, for example, to get a boost in hit points, but can the above situation work? I also know that if a cleric casts Bless on a <em>held</em> character, that character doesn't get a new save or get to add the bonus to his earlier save.</p><p></p><p>Yet the barbarian's player made a logical argument that his character had effectively changed - he was now more strongly willed. Clearly the ability to <em>rage</em> is allowed, even when held, so the benefits conferred with it should be included.</p><p></p><p>Bottom line:</p><p></p><p>1) Should I have allowed him to break the <em>Hold</em>?</p><p></p><p>2) Should I have allowed him a re-roll on the Will save?</p><p></p><p>3) Should I have said, "Nice try, but you're still <em>Held</em>.</p><p></p><p>And - most importantly - do you know if the rules specifically address this issue? If so, where?</p><p></p><p>Thanks!</p><p>smalls</p></blockquote><p></p>
[QUOTE="RJSmalls, post: 908075, member: 8007"] Had this situation come up the other night: Barbarian was magically [i]Held[/i] after failing his Will save by 1 point on the die. Later that encounter, the barbarian's player said he wanted to [i]Rage[/i]. As far as I know, [i]Rage[/i] is a mental ability and can be done as a Free Action so long as the character has his mental faculties about him. When the barbarian raged, he gained a +2 improvement to his Will saves. The player argued that the change would, in effect, bump him out of the [i]held[/i] condition. I allowed it in the essence of just moving the game along, but I don't feel justified in my decision. I know that a barb can't [i]rage[/i] after taking damage, for example, to get a boost in hit points, but can the above situation work? I also know that if a cleric casts Bless on a [i]held[/i] character, that character doesn't get a new save or get to add the bonus to his earlier save. Yet the barbarian's player made a logical argument that his character had effectively changed - he was now more strongly willed. Clearly the ability to [i]rage[/i] is allowed, even when held, so the benefits conferred with it should be included. Bottom line: 1) Should I have allowed him to break the [i]Hold[/i]? 2) Should I have allowed him a re-roll on the Will save? 3) Should I have said, "Nice try, but you're still [i]Held[/i]. And - most importantly - do you know if the rules specifically address this issue? If so, where? Thanks! smalls [/QUOTE]
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