Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Quick Unarmed Strike question
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DND_Reborn" data-source="post: 7820187" data-attributes="member: 6987520"><p>Well, I am glad (I suppose) to learn that I haven't missed anything as far as errata, tweets, etc. Actually, we already house-rule Unarmed Attacks are Light because, well, it makes sense, and I was curious if I was missing anything.</p><p></p><p>Thanks all for your POVs.</p><p></p><p>Grapple and TWF: Won't work IMO. Grapple uses the "special attack: a grapple" and is not an attack with a light melee weapon. That being said, I don't think there is anything wrong with using unarmed strikes on a grappled target and using your bonus action to make a second TWF unarmed strike. A simple example would be a character who is grappled (holding onto) the arm of their target, then makes a punch with their free hand and maybe a side kick (TWF bonus action?).</p><p></p><p>Now, comparing this to the Martial Arts feature of Monks. There are some important differences as I see it. A Monk can use STR <em>or</em> DEX for attack rolls and damage, others would be limited to STR only. Also, a monk using their bonus action for an unarmed strike gets to add their ability modifier to damage on the bonus action attack as well as the regular attack action.</p><p></p><p>FYI, we also house-ruled monk martial arts damage. We have damage start at d6, and increase it one die type when your proficiency bonus increases (max d20 at 17+ level). What can I say, I like monks from 1E and the higher damage they did. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Anyway, I'll give it all more thought.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 7820187, member: 6987520"] Well, I am glad (I suppose) to learn that I haven't missed anything as far as errata, tweets, etc. Actually, we already house-rule Unarmed Attacks are Light because, well, it makes sense, and I was curious if I was missing anything. Thanks all for your POVs. Grapple and TWF: Won't work IMO. Grapple uses the "special attack: a grapple" and is not an attack with a light melee weapon. That being said, I don't think there is anything wrong with using unarmed strikes on a grappled target and using your bonus action to make a second TWF unarmed strike. A simple example would be a character who is grappled (holding onto) the arm of their target, then makes a punch with their free hand and maybe a side kick (TWF bonus action?). Now, comparing this to the Martial Arts feature of Monks. There are some important differences as I see it. A Monk can use STR [I]or[/I] DEX for attack rolls and damage, others would be limited to STR only. Also, a monk using their bonus action for an unarmed strike gets to add their ability modifier to damage on the bonus action attack as well as the regular attack action. FYI, we also house-ruled monk martial arts damage. We have damage start at d6, and increase it one die type when your proficiency bonus increases (max d20 at 17+ level). What can I say, I like monks from 1E and the higher damage they did. :) Anyway, I'll give it all more thought. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Quick Unarmed Strike question
Top