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quick wild shape question
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<blockquote data-quote="pukunui" data-source="post: 6794783" data-attributes="member: 54629"><p>Hi all,</p><p></p><p>I'm putting together an orc druid who can wild shape as a baddie for an upcoming session, and I'm just wondering whether the druid would retain her own proficiency bonus when she wild shapes, or does she take the beast's proficiency bonus instead? The text for wild shape seems to suggest the latter, but I'm not 100% sure.</p><p></p><p>Basically, I've taken an Orc Eye of Gruumsh, turned them into an old lady druid, and made it so she can wild shape into a saber-toothed tiger, and I just want to make sure I've done all the math correctly.</p><p></p><p>Here's the base statblock:</p><p>[sblock=orc druid]<strong>Orc Druid</strong></p><p><em>Medium humanoid (orc, shapechanger), neutral evil</em></p><p><strong>AC</strong> 13 (hide; 16 w/ <em>barkskin</em>)</p><p><strong>HP</strong> 45 (6d8 + 18)</p><p><strong>Spd</strong> 25 ft. (cos she's old)</p><p>----------</p><p>STR 14 DEX 12 CON 16 INT 10 WIS 16 CHA 14</p><p>----------</p><p><strong>Saves</strong> Int +3, Wis +6</p><p><strong>Skills</strong> Intimidation +5, Nature +6*, Religion +3</p><p><em>*Expertise (just 'cos)</em></p><p><strong>Senses</strong> darkvision 60 ft., passive Perception 13</p><p><strong>Languages</strong> Common, Orc</p><p><strong>Challenge</strong> 5 (1,800 XP)</p><p>----------</p><p><em><strong>Aggressive.</strong></em> As a bonus action, the orc druid can move up to her speed toward a hostile creature that she can see.</p><p><strong><em>Combat Wild Shape (2/Rest).</em></strong> As a bonus action, the orc druid can magically assume the shape of a beast that she has seen before with a CR as high as 2. While transformed, she can use a bonus action to expend one spell slot to regain 1d8 hit points per spell slot level expended.</p><p><strong><em>Gruumsh's Fury.</em></strong> The orc druid deals an extra 4 (1d8) damage when she hits with a weapon attack (included in the attacks).</p><p><strong><em>Spellcasting.</em></strong> The orc druid is a 6th level spellcaster. Her spellcasting ability is Wisdom (DC 14; +6 to hit). She has the following druid spells prepared:</p><p></p><p>Cantrips (at will): <em>druidcraft, guidance, magic stone</em></p><p>1st level (4 slots): <em>animal friendship, goodberry, entangle, longstrider</em></p><p>2nd level (3 slots): <em>barkskin, pass without trace, spike growth</em></p><p>3rd level (3 slots): <em>call lightning, dispel magic</em></p><p></p><p><strong>Actions</strong></p><p><em><strong>Spear.</strong> Melee or Ranged Weapon Attack:</em> +5 to hit, reach 5 ft. or range 20/60 ft., one target. <em>Hit:</em> 9 (1d6 + 2 + 1d8) piercing dmg, or 11 (2d8 + 2) piercing dmg if used with two hands to make a melee attack.</p><p></p><p><strong>Challenge Rating</strong></p><p>Defensive: 6 (45 hp + 104 hp for two uses of wild shape + AC 16 w/ <em>barkskin</em>)</p><p>Offensive: 4 (+6 to hit; Dmg: 20 [14 + 16 + 16 + 16 / 3]) </p><p>Final: 5</p><p></p><p>Does that look right? Or should I only count the extra hit points from her beast form once (even though she can theoretically use wild shape twice), or should I just double her effective hit points, or what? In either case, her defensive CR would only be 3, which would make her final CR 4 (rounded up from 3.5).[/sblock]</p><p>And here's what I've got for when she's a tiger (assuming she doesn't keep her own proficiency bonus):</p><p>[sblock=saber-toothed tiger form]<strong>Saber-Toothed Tiger Form</strong></p><p><em>Large beast, neutral evil</em></p><p></p><p><strong>AC</strong> 12 (16 w/ barkskin)</p><p><strong>HP</strong> 52 (7d10 +14)</p><p><strong>Spd</strong> 40 ft.</p><p>----------</p><p>STR 18 DEX 14 CON 15 INT 10 WIS 16 CHA 14</p><p>----------</p><p>Saves Int +2, Wis +5</p><p>Skills Intimidation +4, Nature +4, Perception +6, Religion +2, Stealth +6</p><p>Senses passive Perception 16 (21)</p><p>Languages —</p><p>Challenge —</p><p>----------</p><p><strong><em>Aggressive.</em></strong></p><p><strong><em>Gruumsh's Fury.</em></strong></p><p><strong><em>Keen Smell.</em></strong></p><p><strong><em>Pounce.</em></strong></p><p><strong><em>Primal Strike.</em></strong> The orc druid's attacks are magical.</p><p></p><p><strong>Actions</strong></p><p><em><strong>Bite.</strong> Melee Weapon Attack:</em> +6 to hit, reach 5 ft., one target. </p><p><em>Hit:</em> 14 (1d10 + 5 + 1d8) piercing dmg.</p><p></p><p><em><strong>Claw.</strong> Melee Weapon Attack:</em> +6 to hit, reach 5 ft., one target. </p><p><em>Hit:</em> 16 (2d6 + 5 + 1d8) slashing dmg.[/sblock]</p><p>Have I done anything wrong? Have I missed anything? Please let me know.</p><p></p><p>Cheers!</p><p>Jonathan</p></blockquote><p></p>
[QUOTE="pukunui, post: 6794783, member: 54629"] Hi all, I'm putting together an orc druid who can wild shape as a baddie for an upcoming session, and I'm just wondering whether the druid would retain her own proficiency bonus when she wild shapes, or does she take the beast's proficiency bonus instead? The text for wild shape seems to suggest the latter, but I'm not 100% sure. Basically, I've taken an Orc Eye of Gruumsh, turned them into an old lady druid, and made it so she can wild shape into a saber-toothed tiger, and I just want to make sure I've done all the math correctly. Here's the base statblock: [sblock=orc druid][B]Orc Druid[/B] [I]Medium humanoid (orc, shapechanger), neutral evil[/I] [B]AC[/B] 13 (hide; 16 w/ [I]barkskin[/I]) [B]HP[/B] 45 (6d8 + 18) [B]Spd[/B] 25 ft. (cos she's old) ---------- STR 14 DEX 12 CON 16 INT 10 WIS 16 CHA 14 ---------- [B]Saves[/B] Int +3, Wis +6 [B]Skills[/B] Intimidation +5, Nature +6*, Religion +3 [I]*Expertise (just 'cos)[/I] [B]Senses[/B] darkvision 60 ft., passive Perception 13 [B]Languages[/B] Common, Orc [B]Challenge[/B] 5 (1,800 XP) ---------- [I][B]Aggressive.[/B][/I] As a bonus action, the orc druid can move up to her speed toward a hostile creature that she can see. [B][I]Combat Wild Shape (2/Rest).[/I][/B] As a bonus action, the orc druid can magically assume the shape of a beast that she has seen before with a CR as high as 2. While transformed, she can use a bonus action to expend one spell slot to regain 1d8 hit points per spell slot level expended. [B][I]Gruumsh's Fury.[/I][/B] The orc druid deals an extra 4 (1d8) damage when she hits with a weapon attack (included in the attacks). [B][I]Spellcasting.[/I][/B] The orc druid is a 6th level spellcaster. Her spellcasting ability is Wisdom (DC 14; +6 to hit). She has the following druid spells prepared: Cantrips (at will): [I]druidcraft, guidance, magic stone[/I] 1st level (4 slots): [I]animal friendship, goodberry, entangle, longstrider[/I] 2nd level (3 slots): [I]barkskin, pass without trace, spike growth[/I] 3rd level (3 slots): [I]call lightning, dispel magic[/I] [B]Actions[/B] [I][B]Spear.[/B] Melee or Ranged Weapon Attack:[/I] +5 to hit, reach 5 ft. or range 20/60 ft., one target. [I]Hit:[/I] 9 (1d6 + 2 + 1d8) piercing dmg, or 11 (2d8 + 2) piercing dmg if used with two hands to make a melee attack. [B]Challenge Rating[/B] Defensive: 6 (45 hp + 104 hp for two uses of wild shape + AC 16 w/ [I]barkskin[/I]) Offensive: 4 (+6 to hit; Dmg: 20 [14 + 16 + 16 + 16 / 3]) Final: 5 Does that look right? Or should I only count the extra hit points from her beast form once (even though she can theoretically use wild shape twice), or should I just double her effective hit points, or what? In either case, her defensive CR would only be 3, which would make her final CR 4 (rounded up from 3.5).[/sblock] And here's what I've got for when she's a tiger (assuming she doesn't keep her own proficiency bonus): [sblock=saber-toothed tiger form][B]Saber-Toothed Tiger Form[/B] [I]Large beast, neutral evil[/I] [B]AC[/B] 12 (16 w/ barkskin) [B]HP[/B] 52 (7d10 +14) [B]Spd[/B] 40 ft. ---------- STR 18 DEX 14 CON 15 INT 10 WIS 16 CHA 14 ---------- Saves Int +2, Wis +5 Skills Intimidation +4, Nature +4, Perception +6, Religion +2, Stealth +6 Senses passive Perception 16 (21) Languages — Challenge — ---------- [B][I]Aggressive.[/I][/B] [B][I]Gruumsh's Fury.[/I][/B] [B][I]Keen Smell.[/I][/B] [B][I]Pounce.[/I][/B] [B][I]Primal Strike.[/I][/B] The orc druid's attacks are magical. [B]Actions[/B] [I][B]Bite.[/B] Melee Weapon Attack:[/I] +6 to hit, reach 5 ft., one target. [I]Hit:[/I] 14 (1d10 + 5 + 1d8) piercing dmg. [I][B]Claw.[/B] Melee Weapon Attack:[/I] +6 to hit, reach 5 ft., one target. [I]Hit:[/I] 16 (2d6 + 5 + 1d8) slashing dmg.[/sblock] Have I done anything wrong? Have I missed anything? Please let me know. Cheers! Jonathan [/QUOTE]
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