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<blockquote data-quote="AuraSeer" data-source="post: 844793" data-attributes="member: 1331"><p>All feats are not supposed to be equal. If Quick Draw is less 'useful' than Power Attack, that's fine. There's no reason to pump up the feat.</p><p></p><p>This works just like the power continuum of spells. Some first-level spells are 'better' than others; nearly all mages would prefer <em>magic missile</em> to <em>erase</em>. That doesn't mean you need to tweak <em>erase</em> until it's as powerful as MM.</p><p></p><p>Getting back to the scenario you outline, I don't think it would work in any case. You need two hands to load a crossbow. If the rapier is in your off hand, you'd need to drop it or put it away before being able to reload.</p><p></p><p>Even putting that aside, I probably wouldn't allow swapping hands as a free action. You only have two hands, so it's difficult to switch items quickly without putting one down. Quick Draw wouldn't help, since swapping hands is not at all the same as drawing a weapon from a sheath.</p></blockquote><p></p>
[QUOTE="AuraSeer, post: 844793, member: 1331"] All feats are not supposed to be equal. If Quick Draw is less 'useful' than Power Attack, that's fine. There's no reason to pump up the feat. This works just like the power continuum of spells. Some first-level spells are 'better' than others; nearly all mages would prefer [i]magic missile[/i] to [i]erase[/i]. That doesn't mean you need to tweak [i]erase[/i] until it's as powerful as MM. Getting back to the scenario you outline, I don't think it would work in any case. You need two hands to load a crossbow. If the rapier is in your off hand, you'd need to drop it or put it away before being able to reload. Even putting that aside, I probably wouldn't allow swapping hands as a free action. You only have two hands, so it's difficult to switch items quickly without putting one down. Quick Draw wouldn't help, since swapping hands is not at all the same as drawing a weapon from a sheath. [/QUOTE]
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