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Quicker than the Eye and Potions of Glibness
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<blockquote data-quote="jontherev" data-source="post: 265084" data-attributes="member: 1451"><p>Monte Cook himself said that this game was balanced with the assumption that rogues could sneak attack ALL THE TIME. Check his message boards if you want...it's there somewhere in one of the "sneak attack is broken" threads. I'm just pointing this out because I know many folks respect his opinion.</p><p></p><p>So he gets one sneak attack per round. What's the problem? Although ET gives him another attack, it won't be a sneak attack (dex is only denied for the "next attack", not for an entire round...just long enough to "trigger" ET), and it also has to be at the beginning or end of the round. So, no spring attacking.</p><p></p><p>I would be more concerned with the other uses of Bluff. His damage output should still be less than that of a tanked up fighter, and that's WHEN he can get off sneak attacks. There are tons of ways to grant immunity to sneak attack. Plus, this tactic keeps him in melee, and since he has so many wizard levels, how many hits can he take before dying?</p><p></p><p>Also, remember that QttE does not grant an extra partial action...it just means that the foe doesn't notice what you do during the partial action you take immediately after the move-equivalent feint. There are also much cooler things you can do with QttE, like disarming/sundering/picking up foe's dropped weapon/etc. w/o provoking an AoO...or picking pockets even easier than before.</p><p></p><p>If instead he took some fighter levels and grabbed TWF/ITWF/Ambidex, he could be making full attacks and doing much more sneak attack damage.</p></blockquote><p></p>
[QUOTE="jontherev, post: 265084, member: 1451"] Monte Cook himself said that this game was balanced with the assumption that rogues could sneak attack ALL THE TIME. Check his message boards if you want...it's there somewhere in one of the "sneak attack is broken" threads. I'm just pointing this out because I know many folks respect his opinion. So he gets one sneak attack per round. What's the problem? Although ET gives him another attack, it won't be a sneak attack (dex is only denied for the "next attack", not for an entire round...just long enough to "trigger" ET), and it also has to be at the beginning or end of the round. So, no spring attacking. I would be more concerned with the other uses of Bluff. His damage output should still be less than that of a tanked up fighter, and that's WHEN he can get off sneak attacks. There are tons of ways to grant immunity to sneak attack. Plus, this tactic keeps him in melee, and since he has so many wizard levels, how many hits can he take before dying? Also, remember that QttE does not grant an extra partial action...it just means that the foe doesn't notice what you do during the partial action you take immediately after the move-equivalent feint. There are also much cooler things you can do with QttE, like disarming/sundering/picking up foe's dropped weapon/etc. w/o provoking an AoO...or picking pockets even easier than before. If instead he took some fighter levels and grabbed TWF/ITWF/Ambidex, he could be making full attacks and doing much more sneak attack damage. [/QUOTE]
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