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Quickleaf's campaign plotting: a heist in Menzoberanzzean
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<blockquote data-quote="Manbearcat" data-source="post: 6072086" data-attributes="member: 6696971"><p>Looks like no one is biting on here to help you out. I guess I'll throw some words at this.</p><p></p><p></p><p></p><p>Here's the thing. You're talking about a society that is literally entrenched with intrigue, heists, backstabbing, double-dealing...the works. Everyone is duplicitous and most are worse than that. Paranoia is their morning cup of coffee, brunch, afternoon tea, supper, etc. A society such as that truly expects malfeasance and corruption before it assumes incompetence; and its right. </p><p></p><p>I believe your PCs are mid-paragon tier. Perusing the compendium, I see much of the drow antagonists there are mid to late paragon tier (the truly powerful are mid-Epic tier). As such, you could have a campaign filled with of-level combat and Skill Challenges. </p><p></p><p>If you're going to do some sort of heist, you might want to consider some sort of societal upheaval that would make it feasible (and could add some interesting adversity/pressure to introduce that is unrelated to the deranged drow society; thus diversifying the color):</p><p></p><p>- Perhaps they just endured an enormous civil war. This could either be an intra-house battle or a battle with a Mind-Flayer, Beholder, Deep Gnome, or competing Drow colony. Maybe they are rebuilding their society/infrastructure as a result.</p><p></p><p>- Perhaps they are in the middle of enduring a terrestrial, seismic cataclysm; a massive earthquake or a volcanic eruption. Perhaps their infrastructure, home cave, or cavern network is in the throes of destruction. Leadership is convening to consider the possibility of uprooting the entirety of the city to an alternate location; perhaps a Deep Gnome city's cavern nearby...</p><p></p><p>Something like that should suffice to make what you're describing feasible plus it would add plenty of other angles (and potential allies) to diversify your arc.</p><p></p><p> </p><p></p><p>That's a bit too open-ended a question to answer. I would need to know more about your PCs to conjure something that would make sense for you. Generally speaking though, could be several things as a Drow society would have much to offer:</p><p></p><p>- High magic. Perhaps the recipe for a powerful Ritual from a lost civilization that now wants that recipe returned, all records of it destroyed, and all members of the city who know it assassinated.</p><p></p><p>- Intelligence. Never a shortage of this in a Drow society. Perhaps a recent excursion to the surface has uncovered a secret that someone wants expunged from the records of the intelligence gatherers. Or perhaps the Drow have been raiding the surface with far too much success and they need to know the tunnel networks/means that the raiders are using in order to collapse them/prepare for their inevitable assault.</p><p></p><p>- Perhaps an elven elder was kidnapped and is going to be sacrificed to Lolth by a minor house in hopes of earning favor before that house commits a coup on a house of a higher caste. That would provide room for the PCs to potentially solve the problem by carefully determining who they could "trust" and enlist "help" from within the higher house.</p><p></p><p></p><p>If any of that is helpful and you have further, focused questions, I'll check back in and see if I can help you further.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 6072086, member: 6696971"] Looks like no one is biting on here to help you out. I guess I'll throw some words at this. Here's the thing. You're talking about a society that is literally entrenched with intrigue, heists, backstabbing, double-dealing...the works. Everyone is duplicitous and most are worse than that. Paranoia is their morning cup of coffee, brunch, afternoon tea, supper, etc. A society such as that truly expects malfeasance and corruption before it assumes incompetence; and its right. I believe your PCs are mid-paragon tier. Perusing the compendium, I see much of the drow antagonists there are mid to late paragon tier (the truly powerful are mid-Epic tier). As such, you could have a campaign filled with of-level combat and Skill Challenges. If you're going to do some sort of heist, you might want to consider some sort of societal upheaval that would make it feasible (and could add some interesting adversity/pressure to introduce that is unrelated to the deranged drow society; thus diversifying the color): - Perhaps they just endured an enormous civil war. This could either be an intra-house battle or a battle with a Mind-Flayer, Beholder, Deep Gnome, or competing Drow colony. Maybe they are rebuilding their society/infrastructure as a result. - Perhaps they are in the middle of enduring a terrestrial, seismic cataclysm; a massive earthquake or a volcanic eruption. Perhaps their infrastructure, home cave, or cavern network is in the throes of destruction. Leadership is convening to consider the possibility of uprooting the entirety of the city to an alternate location; perhaps a Deep Gnome city's cavern nearby... Something like that should suffice to make what you're describing feasible plus it would add plenty of other angles (and potential allies) to diversify your arc. That's a bit too open-ended a question to answer. I would need to know more about your PCs to conjure something that would make sense for you. Generally speaking though, could be several things as a Drow society would have much to offer: - High magic. Perhaps the recipe for a powerful Ritual from a lost civilization that now wants that recipe returned, all records of it destroyed, and all members of the city who know it assassinated. - Intelligence. Never a shortage of this in a Drow society. Perhaps a recent excursion to the surface has uncovered a secret that someone wants expunged from the records of the intelligence gatherers. Or perhaps the Drow have been raiding the surface with far too much success and they need to know the tunnel networks/means that the raiders are using in order to collapse them/prepare for their inevitable assault. - Perhaps an elven elder was kidnapped and is going to be sacrificed to Lolth by a minor house in hopes of earning favor before that house commits a coup on a house of a higher caste. That would provide room for the PCs to potentially solve the problem by carefully determining who they could "trust" and enlist "help" from within the higher house. If any of that is helpful and you have further, focused questions, I'll check back in and see if I can help you further. [/QUOTE]
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