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<blockquote data-quote="Voss" data-source="post: 4075591" data-attributes="member: 57593"><p>Sorry. I didn't realize the entire audience was 12 and completely unfamiliar with RPGs. The egregious use of air quotes and 'let us pause while we explain the obvious to you' is pretty sad.</p><p></p><p></p><p>Hafrogman- uh. 10' is a pretty reasonable length for a longspear and other pole arms. Even if its short and only 8' or 9' the abstraction of combat pretty much works for this. More significantly, this change entirely alters the nature of these weapons. Before they had a big defensive aspect- you had an attack of opportunity on people charging you (as well as the possibility of set defense). Now they are offensive weapons. Thats... conceptually strange, given their typical use.</p><p></p><p>Its even worse for 'standard' reach creatures like giants. Apparently their arms atrophy when it isn't their turn...</p></blockquote><p></p>
[QUOTE="Voss, post: 4075591, member: 57593"] Sorry. I didn't realize the entire audience was 12 and completely unfamiliar with RPGs. The egregious use of air quotes and 'let us pause while we explain the obvious to you' is pretty sad. Hafrogman- uh. 10' is a pretty reasonable length for a longspear and other pole arms. Even if its short and only 8' or 9' the abstraction of combat pretty much works for this. More significantly, this change entirely alters the nature of these weapons. Before they had a big defensive aspect- you had an attack of opportunity on people charging you (as well as the possibility of set defense). Now they are offensive weapons. Thats... conceptually strange, given their typical use. Its even worse for 'standard' reach creatures like giants. Apparently their arms atrophy when it isn't their turn... [/QUOTE]
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