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<blockquote data-quote="delericho" data-source="post: 2660336" data-attributes="member: 22424"><p>Lots of good advice in this thread. I'll probably combine some of the older feel expressed by rounser with some of the newer feel expressed by others to get something to taste.</p><p></p><p>Just one thing...</p><p></p><p></p><p></p><p>I certainly will be putting my own stamp on the campaign. However, I'm also keen to be running a Forgotten Realms game, rather than just a generic fantasy game that happens to be set in the Forgotten Realms.</p><p></p><p>By way of an analogy, suppose I'm writing the following story: An ice-based supervillain threatens the loved ones of our superhero. The hero investigates, confronts the villain, and ultimately triumphs.</p><p></p><p>Obviously, that story can be written using either Superman or Batman as the superhero. When writing it, I would definately give my interpretation of the character used. However, if I'm doing my job correctly, I'll write a distinctly different story if I'm using Batman than if I'm using Superman. (The Batman story would focus more on the investigation, and probably require a more cunning resolution. The Superman story is likely to feature more pyrotechnics in the finale.)</p><p></p><p>Another example would be the Quentin Tarantino episodes of CSI. They featured several of the signature features favoured by Tarantino, but also remained essentially a CSI show. <em>That's</em> the sort of thing I want to shoot for: a campaign that is distinctly my own, but also that is distinctly Forgotten Realms.</p><p></p><p>It's just that I can do the campaign that's distinctly my own by myself <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="delericho, post: 2660336, member: 22424"] Lots of good advice in this thread. I'll probably combine some of the older feel expressed by rounser with some of the newer feel expressed by others to get something to taste. Just one thing... I certainly will be putting my own stamp on the campaign. However, I'm also keen to be running a Forgotten Realms game, rather than just a generic fantasy game that happens to be set in the Forgotten Realms. By way of an analogy, suppose I'm writing the following story: An ice-based supervillain threatens the loved ones of our superhero. The hero investigates, confronts the villain, and ultimately triumphs. Obviously, that story can be written using either Superman or Batman as the superhero. When writing it, I would definately give my interpretation of the character used. However, if I'm doing my job correctly, I'll write a distinctly different story if I'm using Batman than if I'm using Superman. (The Batman story would focus more on the investigation, and probably require a more cunning resolution. The Superman story is likely to feature more pyrotechnics in the finale.) Another example would be the Quentin Tarantino episodes of CSI. They featured several of the signature features favoured by Tarantino, but also remained essentially a CSI show. [I]That's[/I] the sort of thing I want to shoot for: a campaign that is distinctly my own, but also that is distinctly Forgotten Realms. It's just that I can do the campaign that's distinctly my own by myself :) [/QUOTE]
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