Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Quitting a group & starting anew..ground rules?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="mhacdebhandia" data-source="post: 2735724" data-attributes="member: 18832"><p>I would be fine with this. I've played in too many games with people I know to be disruptive or just plain irritating, included only because the DM didn't feel comfortable excluding them once they found out about the game, or because another player invited them in.</p><p></p><p></p><p>Honestly, I think this depends upon the people involved. Some people are perfectly capable of watching quietly and enjoying it without being disruptive. I think this is a rule which only makes sense if someone at the table has a problem enjoying the game with spectators around.</p><p></p><p>On the other hand, interpreted as an injunction against showing up when you're not in the mood to play the game, it makes sense to me.</p><p></p><p></p><p>I'd be perfectly happy with this rule.</p><p></p><p></p><p>I'm not clear what offences this rule refers to. Cheating? Disruptiveness?</p><p></p><p></p><p>Excessive argument is a problem, or can be, but I think this goes too far.</p><p></p><p></p><p>This depends entirely upon what "stupidly munchkin" means. I fancy I create capable and efficient characters (when they're supposed to be, anyway), but they also have a personality and a history and everything a Real Roleplayer could want. I couldn't agree to this if "stupidly munchkin" meant "well-built".</p><p></p><p></p><p>Ridiculous and unacceptable.</p><p></p><p></p><p>Depends on what "participate" means. I'm comfortable with penalising disinterested and detached players, but quiet or shy people aren't necessarily shying away from participation.</p><p></p><p></p><p>I prefer a different approach to setting up groups - then again, I'd leave gracefully if people were sick of playing with me.</p><p></p><p></p><p>Sensible.</p><p></p><p></p><p>Expect meaning "they definitely will one way or another", or expect meaning "be prepared for the possibility"? If the latter, I'm strongly for it. Plot immunity is for jerks.</p></blockquote><p></p>
[QUOTE="mhacdebhandia, post: 2735724, member: 18832"] I would be fine with this. I've played in too many games with people I know to be disruptive or just plain irritating, included only because the DM didn't feel comfortable excluding them once they found out about the game, or because another player invited them in. Honestly, I think this depends upon the people involved. Some people are perfectly capable of watching quietly and enjoying it without being disruptive. I think this is a rule which only makes sense if someone at the table has a problem enjoying the game with spectators around. On the other hand, interpreted as an injunction against showing up when you're not in the mood to play the game, it makes sense to me. I'd be perfectly happy with this rule. I'm not clear what offences this rule refers to. Cheating? Disruptiveness? Excessive argument is a problem, or can be, but I think this goes too far. This depends entirely upon what "stupidly munchkin" means. I fancy I create capable and efficient characters (when they're supposed to be, anyway), but they also have a personality and a history and everything a Real Roleplayer could want. I couldn't agree to this if "stupidly munchkin" meant "well-built". Ridiculous and unacceptable. Depends on what "participate" means. I'm comfortable with penalising disinterested and detached players, but quiet or shy people aren't necessarily shying away from participation. I prefer a different approach to setting up groups - then again, I'd leave gracefully if people were sick of playing with me. Sensible. Expect meaning "they definitely will one way or another", or expect meaning "be prepared for the possibility"? If the latter, I'm strongly for it. Plot immunity is for jerks. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Quitting a group & starting anew..ground rules?
Top