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Quitting a group & starting anew..ground rules?
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<blockquote data-quote="noretoc" data-source="post: 2745506" data-attributes="member: 1276"><p>My take on the whole rules things is different. I think Emirikol is afraid of the conflict that could arise from a player that does not play the way he likes. Rather than being able to tell the person. "Hey it isn't working" etc. He wants a solid set of rules that he can go back to and say "you did this, now you have to leave, and my whole group is behind me." When dealing with huge crowds you need a set of rules to govern behavior, because there is no time to look at situation individuallly. (Maybe he showed up without a character because he worked late all week). In a small group like a gaming group, if there is a problem, you should be able to use some of that downtime to talk to the guy/girl and say what is wrong. If somone is habitual about it, then have the gonads to say, this is what is wrong, rather than point to a sign and say, "You broke our contract" and have the players all stand behind you. It also stops him from being responsible for his opions. Maybe everyone else likes the guy, and rather than put his party in the place of being able to choose the rulebreaker over him, he instead sets up a rule system so that the offending player is the one that get tossed out. It is a saftey net for anyone who acts like a dink but dosen't break the rules. "You broke rule #X, you out. Yea I know he is ok, and you guys like him, but he stopped the game cause his brother called him. and last week he ran out to get some munchies, that means he's out. (course the whole voted out thing helps this, but not completley).</p></blockquote><p></p>
[QUOTE="noretoc, post: 2745506, member: 1276"] My take on the whole rules things is different. I think Emirikol is afraid of the conflict that could arise from a player that does not play the way he likes. Rather than being able to tell the person. "Hey it isn't working" etc. He wants a solid set of rules that he can go back to and say "you did this, now you have to leave, and my whole group is behind me." When dealing with huge crowds you need a set of rules to govern behavior, because there is no time to look at situation individuallly. (Maybe he showed up without a character because he worked late all week). In a small group like a gaming group, if there is a problem, you should be able to use some of that downtime to talk to the guy/girl and say what is wrong. If somone is habitual about it, then have the gonads to say, this is what is wrong, rather than point to a sign and say, "You broke our contract" and have the players all stand behind you. It also stops him from being responsible for his opions. Maybe everyone else likes the guy, and rather than put his party in the place of being able to choose the rulebreaker over him, he instead sets up a rule system so that the offending player is the one that get tossed out. It is a saftey net for anyone who acts like a dink but dosen't break the rules. "You broke rule #X, you out. Yea I know he is ok, and you guys like him, but he stopped the game cause his brother called him. and last week he ran out to get some munchies, that means he's out. (course the whole voted out thing helps this, but not completley). [/QUOTE]
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