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R. Thompson : D&D still a sim/gamist RPG
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<blockquote data-quote="Kraydak" data-source="post: 4116829" data-attributes="member: 12306"><p>But, you see, the history check, or even worse the acrobatics (crowd gathering check) or *especially* the halfling hiding in a saddlebag check *were* silly. In 3e, those ideas would have been nixed because they were silly. In 4e, their silliness is ignored, which to me means redefining the world to allow the characters to use their schtick, even if it doesn't make sense. Which circles back around to my argument.</p><p></p><p>Thogg in 3e, btw, wasn't an ass-kicker because when it came to non-asskicking situations he did nothing. It was because in *potentially* asskicking situations, he always chose asskicking (and heck, he chose that in even the most marginal of cases). In non-asskicking situations, he did whatever an ass-kicker would choose to do in circumstances where ass-kicking is contra-indicated. I have *no* complaint over boosting the options available in such circumstances. In fact, I approve. That is irrelevant to the situation at hand. In 3e, the character defined the *response* to the situation. If 4e is going to be different (which the blog implies), the only way for that to work is for the situation to be defined *for* the character. A case of cart before the horse.</p><p></p><p></p><p></p><p>Sure, but then why the blog? My argument is based on the implications of the blog, under the assumption that the blog had reason to exist. If you assume that blogs that claim to be about how 4e is cooler than 3e are *actually* about how 3e is cool, then I have no problem with their content. I will, of course, complain about theoretically hard working devs wasting their time writing them.</p></blockquote><p></p>
[QUOTE="Kraydak, post: 4116829, member: 12306"] But, you see, the history check, or even worse the acrobatics (crowd gathering check) or *especially* the halfling hiding in a saddlebag check *were* silly. In 3e, those ideas would have been nixed because they were silly. In 4e, their silliness is ignored, which to me means redefining the world to allow the characters to use their schtick, even if it doesn't make sense. Which circles back around to my argument. Thogg in 3e, btw, wasn't an ass-kicker because when it came to non-asskicking situations he did nothing. It was because in *potentially* asskicking situations, he always chose asskicking (and heck, he chose that in even the most marginal of cases). In non-asskicking situations, he did whatever an ass-kicker would choose to do in circumstances where ass-kicking is contra-indicated. I have *no* complaint over boosting the options available in such circumstances. In fact, I approve. That is irrelevant to the situation at hand. In 3e, the character defined the *response* to the situation. If 4e is going to be different (which the blog implies), the only way for that to work is for the situation to be defined *for* the character. A case of cart before the horse. Sure, but then why the blog? My argument is based on the implications of the blog, under the assumption that the blog had reason to exist. If you assume that blogs that claim to be about how 4e is cooler than 3e are *actually* about how 3e is cool, then I have no problem with their content. I will, of course, complain about theoretically hard working devs wasting their time writing them. [/QUOTE]
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