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R1: Hired Hands (nimisgod judging)
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<blockquote data-quote="Dungannon" data-source="post: 2473301" data-attributes="member: 8169"><p><strong>Round 3</strong></p><p></p><p>Ragnikyr abandons his lute and readies his longspear. Thus armed, he strides forward to join the melee.</p><p></p><p>Kerrz valiently continues the battle. This time, only the fortunate placement of the axe saves the gnoll, as Kerrz' blade glances off the handle.</p><p></p><p>Valan lowers his shoulder and charges at the leftmost gnoll. Just before colliding with the creature, Valan pulls up short and whips his sickle at his opponent's legs. The gnoll is surprised by the move, but its solid base allows it to absorb the blow and remain standing. Valan, sensing the failure of his attack, drops his sickle to avoid a counter by the gnoll.</p><p></p><p>The gnoll fighting Kerrz looks at the new notch in his handle and roars his disapproval, followed by another swing of the axe. The blow lands solidly again, this time opening a gash in Kerrz' left side.</p><p></p><p>The righthand gnoll, still unfettered by melee opponents, reloads his shortbow and lets fly at Gideon again. The outcome is the same, however, as the arrow flies harmlessly wide.</p><p></p><p>The gnoll Valan tried to trip lets out a short huffing noise, suspiciously similar to a chuckle. He swings his axe at the unarmed cleric, but is apparently better at avoiding attacks than making them. The blade whistles harmlessly through ther air a good foot in front of Valan's chest.</p><p></p><p>Gideon, sensing no immediate danger from the bow-weilding gnoll, calmly rises to his feet, takes a step back to give himself a little more room, and reloads his crossbow.</p><p></p><p>Tor swings his chain at the closest gnoll, but still can't find a rythym. The weapon flies high this time, missing the gnoll's head.</p><p></p><p>[sblock]Kerrz attack: <a href="http://invisiblecastle.com/find.py?id=128574" target="_blank">13</a></p><p>Valan trip: <a href="http://invisiblecastle.com/find.py?id=128756" target="_blank">23</a></p><p>Valan strength check: <a href="http://invisiblecastle.com/find.py?id=128762" target="_blank">10</a>, luck domain reroll: <a href="http://invisiblecastle.com/find.py?id=128772" target="_blank">7</a></p><p>Gnoll 1 opposing strength check: <a href="http://invisiblecastle.com/find.py?id=128766" target="_blank">16</a></p><p>Gnoll 1 strength check for countertrip: <a href="http://invisiblecastle.com/find.py?id=128773" target="_blank">14</a></p><p>Valan opposing strength check for countertrip: <a href="http://invisiblecastle.com/find.py?id=128775" target="_blank">3</a></p><p>Gnoll 3 attack: <a href="http://invisiblecastle.com/find.py?id=128777" target="_blank">19</a></p><p>Gnoll 3 damage: <a href="http://invisiblecastle.com/find.py?id=128778" target="_blank">5</a></p><p>Gnoll 2 attack: <a href="http://invisiblecastle.com/find.py?id=128776" target="_blank">4</a></p><p>Gnoll 1 attack: <a href="http://invisiblecastle.com/find.py?id=128780" target="_blank">8</a></p><p>Tor attack: <a href="http://invisiblecastle.com/find.py?id=129629" target="_blank">9</a>[/sblock]</p></blockquote><p></p>
[QUOTE="Dungannon, post: 2473301, member: 8169"] [b]Round 3[/b] Ragnikyr abandons his lute and readies his longspear. Thus armed, he strides forward to join the melee. Kerrz valiently continues the battle. This time, only the fortunate placement of the axe saves the gnoll, as Kerrz' blade glances off the handle. Valan lowers his shoulder and charges at the leftmost gnoll. Just before colliding with the creature, Valan pulls up short and whips his sickle at his opponent's legs. The gnoll is surprised by the move, but its solid base allows it to absorb the blow and remain standing. Valan, sensing the failure of his attack, drops his sickle to avoid a counter by the gnoll. The gnoll fighting Kerrz looks at the new notch in his handle and roars his disapproval, followed by another swing of the axe. The blow lands solidly again, this time opening a gash in Kerrz' left side. The righthand gnoll, still unfettered by melee opponents, reloads his shortbow and lets fly at Gideon again. The outcome is the same, however, as the arrow flies harmlessly wide. The gnoll Valan tried to trip lets out a short huffing noise, suspiciously similar to a chuckle. He swings his axe at the unarmed cleric, but is apparently better at avoiding attacks than making them. The blade whistles harmlessly through ther air a good foot in front of Valan's chest. Gideon, sensing no immediate danger from the bow-weilding gnoll, calmly rises to his feet, takes a step back to give himself a little more room, and reloads his crossbow. Tor swings his chain at the closest gnoll, but still can't find a rythym. The weapon flies high this time, missing the gnoll's head. [sblock]Kerrz attack: [url=http://invisiblecastle.com/find.py?id=128574]13[/url] Valan trip: [url=http://invisiblecastle.com/find.py?id=128756]23[/url] Valan strength check: [url=http://invisiblecastle.com/find.py?id=128762]10[/url], luck domain reroll: [url=http://invisiblecastle.com/find.py?id=128772]7[/url] Gnoll 1 opposing strength check: [url=http://invisiblecastle.com/find.py?id=128766]16[/url] Gnoll 1 strength check for countertrip: [url=http://invisiblecastle.com/find.py?id=128773]14[/url] Valan opposing strength check for countertrip: [url=http://invisiblecastle.com/find.py?id=128775]3[/url] Gnoll 3 attack: [url=http://invisiblecastle.com/find.py?id=128777]19[/url] Gnoll 3 damage: [url=http://invisiblecastle.com/find.py?id=128778]5[/url] Gnoll 2 attack: [url=http://invisiblecastle.com/find.py?id=128776]4[/url] Gnoll 1 attack: [url=http://invisiblecastle.com/find.py?id=128780]8[/url] Tor attack: [url=http://invisiblecastle.com/find.py?id=129629]9[/url][/sblock] [/QUOTE]
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