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Race balance
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<blockquote data-quote="Blackbrrd" data-source="post: 4275754" data-attributes="member: 63962"><p>I made a poll earlier that quite clearly indicates that the Half-elf and Tiefling aren't very likable mechanically. <a href="http://www.enworld.org/showthread.php?t=229313" target="_blank">http://www.enworld.org/showthread.php?t=229313</a></p><p></p><p>I have noticed that the strength based classes (Fighter, Warlord, melee Ranger) only have Dragonborn and Human as choices if you want a +2 racial bonus to your primary stat.</p><p></p><p>I am thinking of changing the stat bonuses for the Tiefling and Half-elf:</p><p>Half-elf: +2cha, +2con/str</p><p>Tiefling: +2int +2cha/con</p><p></p><p>In other words, they can choose if they get one stat bonus, and can choose between two for the other one. </p><p></p><p>This might make the Dragonborn and Human to feel less unique stat-wise, but they are the two most liked races mechanically before the change*.</p><p></p><p>Some more background for the proposed changes:</p><p>If you want to play a ..... look at ..... race (has a bonus to the classes primary stat):</p><p>Cleric (wis or str) Dragonborn, Dwarf, Elf</p><p>Fighter (str) Dragonborn (proposed change: Half-elf, Tiefling)</p><p>Paladin (str or cha) Dragonborn, Half-elf, Halfling, Tiefling</p><p>Ranger (str or dex) Dragonborn, Eladrin, Elf, Halfling, (proposed change: Half-elf, Tiefling)</p><p>Rogue (dex) Eladrin, Elf, Halfling</p><p>Warlock (cha or con) Half-elf, Tiefling, Dwarf, halfling</p><p>Warlord (str) Dragonborn, (proposed change: Half-elf, Tiefling)</p><p>Wizard (int) Tiefling, Eladrin</p><p></p><p>From the numbers above I can say how many classes each race is suitable for</p><p></p><p>Dragonborn 5</p><p>Dwarf 2</p><p>Eladrin 3</p><p>Elf 2</p><p>Half-Elf 2 (5 with my proposed change)</p><p>Halfling 4</p><p>Human 8</p><p>Tiefling 2 (5 with my proposed change)</p><p></p><p>The dwarf and the elf aren't looking too good here, but according to the poll they have probably got synergies with their racial abilities that gives them edges in other areas.</p><p></p><p>*according to the poll referenced earlier.</p></blockquote><p></p>
[QUOTE="Blackbrrd, post: 4275754, member: 63962"] I made a poll earlier that quite clearly indicates that the Half-elf and Tiefling aren't very likable mechanically. [url]http://www.enworld.org/showthread.php?t=229313[/url] I have noticed that the strength based classes (Fighter, Warlord, melee Ranger) only have Dragonborn and Human as choices if you want a +2 racial bonus to your primary stat. I am thinking of changing the stat bonuses for the Tiefling and Half-elf: Half-elf: +2cha, +2con/str Tiefling: +2int +2cha/con In other words, they can choose if they get one stat bonus, and can choose between two for the other one. This might make the Dragonborn and Human to feel less unique stat-wise, but they are the two most liked races mechanically before the change*. Some more background for the proposed changes: If you want to play a ..... look at ..... race (has a bonus to the classes primary stat): Cleric (wis or str) Dragonborn, Dwarf, Elf Fighter (str) Dragonborn (proposed change: Half-elf, Tiefling) Paladin (str or cha) Dragonborn, Half-elf, Halfling, Tiefling Ranger (str or dex) Dragonborn, Eladrin, Elf, Halfling, (proposed change: Half-elf, Tiefling) Rogue (dex) Eladrin, Elf, Halfling Warlock (cha or con) Half-elf, Tiefling, Dwarf, halfling Warlord (str) Dragonborn, (proposed change: Half-elf, Tiefling) Wizard (int) Tiefling, Eladrin From the numbers above I can say how many classes each race is suitable for Dragonborn 5 Dwarf 2 Eladrin 3 Elf 2 Half-Elf 2 (5 with my proposed change) Halfling 4 Human 8 Tiefling 2 (5 with my proposed change) The dwarf and the elf aren't looking too good here, but according to the poll they have probably got synergies with their racial abilities that gives them edges in other areas. *according to the poll referenced earlier. [/QUOTE]
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