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Race Character Optimisation: Just Choose Dwarf
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<blockquote data-quote="MrMyth" data-source="post: 5275169" data-attributes="member: 61155"><p>Ok. So, we've got a level 1 Dwarf Fighter:</p><p>Str 18, Con 16, Dex 12, Int 11, Wis 14, Cha 8</p><p>AC 17, Fort 16, Ref 11, Will 12; 31 hp, 14 Surges, Surge Value 7. </p><p>Feat: Dwarven Weapon Training</p><p>Melee Basic: +6 vs AC: 2d6 (Brutal 1) + 6 = ~8.6 damage vs AC 15.</p><p> </p><p>Let's compare with, say... a level 1 Human Fighter: </p><p>Str 18, Con 14, Dex 12, Int 11, Wis 14, Cha 8</p><p>AC 17, Fort 17, Ref 12, Will 13; 29 hp, 13 Surges, Surge Value 7. </p><p>Feats: Weapon Proficiency (Fullblade), Expertise (Fullblade)</p><p>Melee Basic: +8 vs AC: 1d12+4 (High Crit) = ~8 damage vs AC 15.</p><p> </p><p>So, looks like the dwarf comes out half a damage ahead, up one surge and 2 hp, but 1 less to all Non-AC Defenses. Dwarf has Minor Action Second Wind vs Human's extra At-Will or new Racial power to turn a failed attack/save into a success. Dwarf reduces forced movement, but human has better racial feats like Action Surge... or getting bonuses to saves. </p><p> </p><p>Yeah, the dwarf is good at the job. But certainly not good *enough* to completely blow out all other choices. Its a very good build, absolutely, but there are already plenty of effective race-class combinations; that's inevitable in any system like this! And none of them, thus far, have broken the game.</p></blockquote><p></p>
[QUOTE="MrMyth, post: 5275169, member: 61155"] Ok. So, we've got a level 1 Dwarf Fighter: Str 18, Con 16, Dex 12, Int 11, Wis 14, Cha 8 AC 17, Fort 16, Ref 11, Will 12; 31 hp, 14 Surges, Surge Value 7. Feat: Dwarven Weapon Training Melee Basic: +6 vs AC: 2d6 (Brutal 1) + 6 = ~8.6 damage vs AC 15. Let's compare with, say... a level 1 Human Fighter: Str 18, Con 14, Dex 12, Int 11, Wis 14, Cha 8 AC 17, Fort 17, Ref 12, Will 13; 29 hp, 13 Surges, Surge Value 7. Feats: Weapon Proficiency (Fullblade), Expertise (Fullblade) Melee Basic: +8 vs AC: 1d12+4 (High Crit) = ~8 damage vs AC 15. So, looks like the dwarf comes out half a damage ahead, up one surge and 2 hp, but 1 less to all Non-AC Defenses. Dwarf has Minor Action Second Wind vs Human's extra At-Will or new Racial power to turn a failed attack/save into a success. Dwarf reduces forced movement, but human has better racial feats like Action Surge... or getting bonuses to saves. Yeah, the dwarf is good at the job. But certainly not good *enough* to completely blow out all other choices. Its a very good build, absolutely, but there are already plenty of effective race-class combinations; that's inevitable in any system like this! And none of them, thus far, have broken the game. [/QUOTE]
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Race Character Optimisation: Just Choose Dwarf
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