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Race Character Optimisation: Just Choose Dwarf
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<blockquote data-quote="Aulirophile" data-source="post: 5277579" data-attributes="member: 86312"><p>There was a poll on Enworld asking how many melee users got a Superior Weapon Proficiency. Answer: Nearly all of them. From an optimization perspective, you can simply ignore any race that does not get a primary stat boost, a usable secondary stat boost, and a Proficiency+Weapon Focus feat (including invalidating the extra feat humans get, since they'd need to take two feats to equal the Dwarves one), unless there is a <em>very </em>compelling reason not to. Dwarves <em>had </em>a reason compelling enough, their Feat support. Now they get all of the above and their feat support hasn't changed.</p><p></p><p>From that alone, Dwarves win. Everything else is gravy. And that Goliath feat is terrible, sorry. It is the first attack roll. Optimized Fighters from level 7 to level ~23 will open with Come And Get It against multiple opponents, and then use Daring Shot in round 2 to re-mark them, locking them down for two rounds. Rolling twice on one attack roll when you're attacking 3-9 opponents? Meh. </p><p></p><p>The difference doesn't have to be big when you're objective is a top tier, completely optimized build. It just has to be big enough that there is a clear choice 100% of the time. Now there is. </p><p></p><p>This isn't even new. Best Archer Ranger? Elf. It isn't exactly news that one race is vastly superior to all others for optimizing some builds. But it <em>is </em>kind of lame that the Dwarf was so very balanced against the other top tier choices so it was a tough decision, and now that is gone.</p></blockquote><p></p>
[QUOTE="Aulirophile, post: 5277579, member: 86312"] There was a poll on Enworld asking how many melee users got a Superior Weapon Proficiency. Answer: Nearly all of them. From an optimization perspective, you can simply ignore any race that does not get a primary stat boost, a usable secondary stat boost, and a Proficiency+Weapon Focus feat (including invalidating the extra feat humans get, since they'd need to take two feats to equal the Dwarves one), unless there is a [I]very [/I]compelling reason not to. Dwarves [I]had [/I]a reason compelling enough, their Feat support. Now they get all of the above and their feat support hasn't changed. From that alone, Dwarves win. Everything else is gravy. And that Goliath feat is terrible, sorry. It is the first attack roll. Optimized Fighters from level 7 to level ~23 will open with Come And Get It against multiple opponents, and then use Daring Shot in round 2 to re-mark them, locking them down for two rounds. Rolling twice on one attack roll when you're attacking 3-9 opponents? Meh. The difference doesn't have to be big when you're objective is a top tier, completely optimized build. It just has to be big enough that there is a clear choice 100% of the time. Now there is. This isn't even new. Best Archer Ranger? Elf. It isn't exactly news that one race is vastly superior to all others for optimizing some builds. But it [I]is [/I]kind of lame that the Dwarf was so very balanced against the other top tier choices so it was a tough decision, and now that is gone. [/QUOTE]
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