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Race/Class combinations and setting implications
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<blockquote data-quote="Angellis_ater" data-source="post: 5208082" data-attributes="member: 37442"><p>Continuing with the PHB2 races, what do we find here then?</p><p></p><p>Razorclaw Shifters: Monks (Centered), Avengers (Pursuit), Druid (Predator), Seekers (Bloodbond) - just like the elves.</p><p>Gnomes: Warlock (Fey, Dark), Bard (Cunning), Psion (Telepathic) - just like the Tieflings.</p><p>Deva: Psion (Telekinetic), Artificer (Tinkerer), Wizards, Invokers (Malediction/Retribution), Shaman (Predator), Avengers (Unity/Isolation) </p><p>Goliaths: Wardens (Earth/Storm), Barbarian (Rageblood), Runepriest (Wrathful), Fighters</p><p>Half-Orcs: Rogue (Ruthless/Brutal), Monk (Stone Fist), Rangers, Fighters</p><p>Longtooth Shifters: Paladin (Righteous), Fighters, Wardens (Wild/Life), Runepriest (Defiant), Rangers, Clerics (Battle), Seekers (Spiritbond)</p><p></p><p>Wow, this does make things even more interesting. </p><p></p><p><strong>The Razorclaws</strong> seem to share the same "niche" as the Elves. One can see how these are somehow related - perhaps they are in truth Elves possessed by animal spirits, the vengeance of nature made manifest?</p><p></p><p><strong>Gnomes</strong> occupy the same 'niche' as the Tieflings. Where the razorclaws are completementary, I immediately see these as rivals to the Tieflings. Feylings, with dark eyes and darker machinations, they are caught up in a Shadow War with the overlords...</p><p></p><p><strong>Devas</strong> show up a diverse spread - but one can in essence see them as either 'balanced' seeking Arcane/Psionic answers to the mysteries of their nature, or "mystics", seeking inner answers to outside forces. Either way, contemplative and aloof is the feeling I get.</p><p></p><p><strong>Goliaths</strong> seem to imply a warrior culture, where "might makes right", these warriors are not to be trifled with. One who cannot wield a weapon is shunned by these proud warriors.</p><p></p><p><strong>Half-Orcs</strong> are as dualistic as the Devas, suggesting that those shunned by society become externals, living off hunting down prey (be it human or otherwise), while those who are integrated either find a peace to their inner rage or discipline it harshly.</p><p></p><p><strong>Longtooth Shifters</strong> are an awesome change of pace. Powerful religious mystics, these guys occupy almost every Divine class, and a few primals. One can indeed view them as fundamentalist fanatics, punishing themselves for their inner beast by becoming warriors for "God" (of choice). A few however, embrace their inner monsters, letting it spill out in the form of vicious transformations.</p><p></p><p>So - what kind of setting does this imply? So far, we seem to have a definite touch of Civilisation vs Nature, or Order vs Chaos. Tiefling overlords represent law and order (and tyranny), while gnomish rebels orchestrate the freedom fighters for their own invisible plans. Some guilds feed off this strife and sell their skills to the highest bidder, be it murder or warfare. I see sprawling cities with a dark underbelly, corrupted, yet at the same time safer than the wild.</p></blockquote><p></p>
[QUOTE="Angellis_ater, post: 5208082, member: 37442"] Continuing with the PHB2 races, what do we find here then? Razorclaw Shifters: Monks (Centered), Avengers (Pursuit), Druid (Predator), Seekers (Bloodbond) - just like the elves. Gnomes: Warlock (Fey, Dark), Bard (Cunning), Psion (Telepathic) - just like the Tieflings. Deva: Psion (Telekinetic), Artificer (Tinkerer), Wizards, Invokers (Malediction/Retribution), Shaman (Predator), Avengers (Unity/Isolation) Goliaths: Wardens (Earth/Storm), Barbarian (Rageblood), Runepriest (Wrathful), Fighters Half-Orcs: Rogue (Ruthless/Brutal), Monk (Stone Fist), Rangers, Fighters Longtooth Shifters: Paladin (Righteous), Fighters, Wardens (Wild/Life), Runepriest (Defiant), Rangers, Clerics (Battle), Seekers (Spiritbond) Wow, this does make things even more interesting. [B]The Razorclaws[/B] seem to share the same "niche" as the Elves. One can see how these are somehow related - perhaps they are in truth Elves possessed by animal spirits, the vengeance of nature made manifest? [B]Gnomes[/B] occupy the same 'niche' as the Tieflings. Where the razorclaws are completementary, I immediately see these as rivals to the Tieflings. Feylings, with dark eyes and darker machinations, they are caught up in a Shadow War with the overlords... [B]Devas[/B] show up a diverse spread - but one can in essence see them as either 'balanced' seeking Arcane/Psionic answers to the mysteries of their nature, or "mystics", seeking inner answers to outside forces. Either way, contemplative and aloof is the feeling I get. [B]Goliaths[/B] seem to imply a warrior culture, where "might makes right", these warriors are not to be trifled with. One who cannot wield a weapon is shunned by these proud warriors. [B]Half-Orcs[/B] are as dualistic as the Devas, suggesting that those shunned by society become externals, living off hunting down prey (be it human or otherwise), while those who are integrated either find a peace to their inner rage or discipline it harshly. [B]Longtooth Shifters[/B] are an awesome change of pace. Powerful religious mystics, these guys occupy almost every Divine class, and a few primals. One can indeed view them as fundamentalist fanatics, punishing themselves for their inner beast by becoming warriors for "God" (of choice). A few however, embrace their inner monsters, letting it spill out in the form of vicious transformations. So - what kind of setting does this imply? So far, we seem to have a definite touch of Civilisation vs Nature, or Order vs Chaos. Tiefling overlords represent law and order (and tyranny), while gnomish rebels orchestrate the freedom fighters for their own invisible plans. Some guilds feed off this strife and sell their skills to the highest bidder, be it murder or warfare. I see sprawling cities with a dark underbelly, corrupted, yet at the same time safer than the wild. [/QUOTE]
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