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Race/Class combinations that were cool but you avoided due to mechanics?
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<blockquote data-quote="Todd Roybark" data-source="post: 8076498" data-attributes="member: 6920677"><p>Under RAW, sure but then we have this from XGE:</p><p><strong>SIMULTANEOUS EFFECTS</strong></p><p><strong>Most effects in the game happen in succession, following an order set by the rules or the DM. In rare cases, effects can happen at the same time, especially at the start or end of a creature's turn. If Two or more things happen at the same time on a character or monster's turn,the person at the game table-whether player or DM-who controls that creature decides the order in which those things happen. For example, if two effects occur at the end of a player character's turn, the player decides which of the two effects happens first.</strong></p><p></p><p>Sometimes when you ask for something the DM says yes. If you can get Advantage great, if not...then you don't need to Reckless Attack.</p></blockquote><p></p>
[QUOTE="Todd Roybark, post: 8076498, member: 6920677"] Under RAW, sure but then we have this from XGE: [B]SIMULTANEOUS EFFECTS Most effects in the game happen in succession, following an order set by the rules or the DM. In rare cases, effects can happen at the same time, especially at the start or end of a creature's turn. If Two or more things happen at the same time on a character or monster's turn,the person at the game table-whether player or DM-who controls that creature decides the order in which those things happen. For example, if two effects occur at the end of a player character's turn, the player decides which of the two effects happens first.[/B] Sometimes when you ask for something the DM says yes. If you can get Advantage great, if not...then you don't need to Reckless Attack. [/QUOTE]
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Race/Class combinations that were cool but you avoided due to mechanics?
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